Tip #3: Roll your components if they're bad right away!
Most people don't know this, but Unstable components can be rolled on the turn you receive them if you want, you just have to activate them first, otherwise they won't roll on the first turn.
Activate them by simply swapping their positions in the armoury and they will roll on the first turn. If you don't want them to roll, don't move them in the armoury.
(Credits to @Ramblinnn who told @BoxBox who told me. If someone told Ramblin, then credits to them too.)