Alleged game dev, fascinated with giant structures and creatures, maker of V.A Proxy. Wishlist: https://xitter.cf/t.co/yRU9Ds55hv Patreon: https://xitter.cf/t.co/faKlG6hsL0

Joined December 2021
When the boss is equally stubborn
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its understated just how intimidating a giant can be at full speed even if your character is fast
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Shoutout to mimics that use creative disguise
accidentally disturbed some local wildlife, sorry early work on creatures wandering the sea
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Pyro Lith retweeted
𝗦𝗘𝗡 #VAProxy
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Cranes are a welcome sight if you want to speed up your exploring
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All weapons are multipurpose tools, they can solve puzzles give you cool movement abilites and do sick combos
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Some Enemies will deploy "Touhou Bullshit" attacks to deal with the deadly mosquito that is the player
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Parrying some sense into them
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Pyro Lith retweeted
More animation practice. Experimenting with a bit of simple motion tracking. #VAProxy
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A spear with a spinning blade for all your movement needs
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Pyro Lith retweeted
𝙎𝙄𝙉 #VAProxy
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Who would’ve guessed rail grinding work great in a megastructure full of pipes and cables
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Fishing in 2026
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I'm noticing a pattern...
Getting Uppies by one of the strongest enemies in the entire game gonna change some of you
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Is it a bad time for an indie dev (not 10mil associated) to post a giant mecha-cat chasing you on a highway?
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Some ppl are taking it too seriously, I like E33 and my joke barely compare to the absolute slander it's been getting by everyone else
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"Parrying is overpowerd" The humbe grappler archetype ready to ruin that
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Giant wall geckos, because when some walls stretch for miles many creatures gonna make it their home
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Many bosses will pull moves you can do, not only your rival
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I hope silksong softened everyone up for multi-boss fights because I got plenty of those
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