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Welcome to Mega Man X Engine 2.0!
github.com/Dragon-Developer/…
Come test out the Gaea armor in Mega Man X Engine!
art by @wogglyswog
Hello everyone! Long story short, development for this project was reset and now there's a new version of the engine available to play around with. Feel free to try out Mega Man X Engine 2.0!
Source code is now available to download! Have fun! We can't wait to see what the community creates!
#MegaManX #MegaManXDiVE
#videogames #fangames #capcom
github.com/Dragon-Developer/…
Here is the github link for those that are interested!
teapawt.org/MMXEngine/status/20268…
Welcome to Mega Man X Engine 2.0!
github.com/Dragon-Developer/…
Note that some of our old gameplay related stuff did not transfer to this new project, but we have some exciting things in store... So stay tuned!
Mega Man X Engine retweeted
Join us next week on Steam's Endless Replayability Fest. 🔥
[Spellbound Survivors] is
Action roguelike replayable game, were you fight army of monsters, gains massive weapons types and level up your skills to fight 25 bosses with their unique attacks.
#steam #steamgames #indiegames
#roguelike
Mega Man X Engine retweeted
I've figured out how to block the wall jump, little by little I'm adapting MMXE to work like a Classic Megaman engine, at least for Rock @MMXEngine #Capcom #MegamanX #MegaMan #videogames #fangame
Song:
"Conflict Settlement" by Alouette EXE: youtube.com/@Alouette_EXE
Mega Man X Engine retweeted
Just messing around with the engine, I finally figured out how to add multiple parallax layers. (ladders aren't implemented yet so that's why I only wall jump 💀) #MegaMan #MegaManX #Capcom #videogames @MMXEngine
Mega Man X Engine retweeted
We're thrilled to announce the launch of our full version trailer for Spellbound Survivors!
Dive deep into the heart of the game with an in-depth showcase featuring our new characters
Embrace the magic and face the challenges head-on!
store.steampowered.com/app/2…
Mega Man X Engine retweeted
📢 From today, GameMaker will be free for non-commercial use on all platforms (excluding console). To further meet your needs, we are introducing a one-time licence, replacing our current subscriptions!
Our lead programmer @DarkShadowDev is working on this game! Check it out if you're interested!
#gamedev #gamemaker #indiedev #bullethell
Dive into the immersive world of Spellbound Survivors and unleash your inner powers .
Get ready for epic battles and endless adventure!
Add it to your Steam wish list now and be the first to embark on this thrilling journey
#gaming #videogames #adventure #rougelike
Mega Man X Engine retweeted
#indiedev #gamedev #programmer I did this #mapgeneration in #gamemaker. The map is generated with the number of rooms you chose for each size. I used 4 room types for this video. The game is called Fallout Bunker.
Mega Man X Engine retweeted
#gamedev #programmer #compiler I programmed this simple interpreter in #gamemaker. It receives code as a string and convert it to a list of instruction which will run every frame of the game.
Mega Man X Engine retweeted
#gamedev #programmer #gamemaker #nodejs I programmed this #multiplayer online game prototype (Danmaku Raiders). Please share!
Our project's past lead programmer is often busy making some cool stuff. Check him out!
#gamedev #indiedev #retrogame I am working as #programmer in this game (Slime Labyrinth). Please share!
Mega Man X Engine retweeted
Source code is now available to download! Have fun! We can't wait to see what the community creates!
#MegaManX #MegaManXDiVE
#videogames #fangames #capcom
github.com/Dragon-Developer/…
Source code is now available to download! Have fun! We can't wait to see what the community creates!
#MegaManX #MegaManXDiVE
#videogames #fangames #capcom
github.com/Dragon-Developer/…
We're excited to announce that TOMORROW, our project will be entering open development! Check our Discord server later for downloads if you want to give our engine a shot!
#MegaManX #MegaManXDiVE #Capcom #videogames #megaman












