TheMainMenu retweeted
Welcome to Vellora! 🌌 In the first official episode of Infinite Universe, our highly questionable spaceship crew visits its first alien planet.
What could possibly go wrong?
Infinite Universe is my new indie animated sci-fi comedy series, featuring ridiculous adventures, strange alien worlds, dark humor, and a crew that probably shouldn't be allowed anywhere near a spaceship.
This is just the beginning!
More episodes are on the way, with new characters, new planets, and increasingly questionable decisions. The animation and pixel art are created through code, with AI-generated character voices.
⚠️ Contains strong language and adult humor.
Hope you enjoy the adventure!
TheMainMenu retweeted
30% AI. 70% me. 100% ignored.
This is my game, Solitaire: Kingdom in Chains.
It took me 3 months to build. Not 6 hours and a magic prompt.
I worked with Photoshop, Cubase, Filmora, Claude Code, and Codex. I designed, edited, tested, fixed, rebuilt, and polished until I had something I was proud to release.
But apparently, none of that matters anymore.
Because the moment Steam puts that little AI disclosure on your game, some people have already decided it's garbage without even looking at it.
Three months of work? Irrelevant.
The actual gameplay? Irrelevant.
Whether the game is good or bad? Also irrelevant.
AI was involved. Case closed.
I'm not asking anyone to buy my game out of sympathy. Hell, I'm not even asking you to like it.
I'm asking you to judge the damn game, not the tools used to make it.
Because if using AI means your work automatically has no value, then we've stopped judging creativity and started policing toolboxes.
Here's the gameplay. Judge it for yourself.
store.steampowered.com/app/5…
TheMainMenu retweeted
This is the most underrated hidden gem in Next Fest and the big media won't see it.
It's a game for artists, that lets them create amazing art and play with it.
If you are an artist or know one, you have to try Drawmi Card Shop #steamnextfest demo now!
Spread the word.
Co-op Watchlist 🃏:
Drawmi: Card Shop is out November 10 on PC. 1–4 players, online co-op. You run a card shop and draw or import the art for the cards you sell. Crack packs, host game nights and tournaments, and expand the store with friends. Demo is up. Go wishlist!
#SteamNextFest @HearMeOut_Kyle
TheMainMenu retweeted
New weapon added to the arsenal: The Flame Thrower!
- The weapon has two modes: Oil Spill and Burner
- Burner Mode: shoot two jets of flames forward and burn the ground underneath (im probably going to add charring effect to boulders with it). You can also light oil spills with it!
- Oil Spill Mode: allow you to spawn puddles of oil on the ground that will slow down enemies. You can also ignite them with the burner to create deadly traps!
- Oil spills will ignite other nearby spills to create a chain effect and can also be ignited by your thrusters initial take off.
Funny enough, i got the inspiration for the oil traps from an old moba game i used to play as a teen called Vain Glory (game got shutdown sadly). There was little dragon fella character named "Skaarf" that had the ability to place down puddles that could be ignited with his second ability.
TheMainMenu retweeted
Xbox just parked Rare, Age of Empires, and the next Halo under Activision.
That’s official. Not a rumor.
The part that isn’t official: this looks a lot like they’re fattening Activision Blizzard back up as its own company. COD, Warcraft, Diablo, plus Halo, Sea of Thieves, and Age of Empires is a sale-ready publisher.
Asha said Xbox isn’t for sale today. That doesn’t mean they aren’t lining Activision up to stand on its own again.
Take it with a grain of salt. The studio moves happened. The spinout is just a read on why.
#Xbox
theverge.com/news/1002736/xb…
TheMainMenu retweeted
Some people think my Solitaire game is too hard. 😱 There's only one reasonable thing to do:
Beat all 90 levels myself! 🦝
10 levels at a time, until I reach the end.
Here's Levels 11–20. 🃏
TheMainMenu retweeted
Thank you for covering my game @SirSlender
Appreciate it very much!
The video was great too!
The kingdom is in the cards. The wizard is not taking requests.
Solitaire: Kingdom in Chains. Dark fairytale solitaire, bosses, curses, 90 levels. Gameplay first look.
Also be sure to follow the developer: @bigbropatchwork
Steam: store.steampowered.com/app/5…
TheMainMenu retweeted
AI FRIENDLY!
Just woke up to see the first article ever on my game!
Not only is the author a great person, cool and professional, he is also honest!
Mentions the good parts but also where it can improve, and this is very valuable for a small Indie developer that barely even got started.
If you have a game and would like to collaborate with Dethyan, his contact is on this page.
Have a great day everybody!
dethyan.com.br/en/jogo/solit…
TheMainMenu retweeted
A buyer for Ninja Theory has fallen through and Xbox will now close Ninja Theory.
Readers added context they thought people might want to know
The exact wording in the press release is "We will now begin consultation with employees on a proposed closure while continuing to explore other paths forward.", which means closure is highly likely but still leaves room for an alternative for the time being.
news.xbox.com/en-us/2026/09/…
TheMainMenu retweeted
30 Day Game Dev Challenge - Day 1
The beginning!
The player is a placeholder, the first environment is coming together and the parallax is already working.
I wanted the world to feel dark, atmospheric and lonely from the start.
29 days to go. Let’s see how far I can push this!
TheMainMenu retweeted
ARE YOU PROUD OF ME NOW MOMMY???
NO? UNDERSTANDABLE, HAVE A NICE DAY!
24 hours until release, 15% discount in the first week!
YOU HAVE 2 CHOICES, TO BUY OR NOT TO BUY!
YOU HAVE NO OTHER CHOICES OTHER THAN THESE TWO!
store.steampowered.com/app/5…
TheMainMenu retweeted
❤️ Please retweet and blow this up. ❤️
Reviewers, Curators, Bloggers, and Streamers:
Desktop Halfpipe releases in Early Access Nov 2nd. 🛹
A cozy skatepark desktop companion.
Wishlist and demo now: store.steampowered.com/app/5…
Press Kit: stripeycatgames.wilderworksp…
#GameDev #NextFest
TheMainMenu retweeted
September co-op releases 🍁:
• Crimson Moon (Sept 1) - PC/PS5/Xbox - 1-2 players: gothic Souls-like
• WheelMates (Sept 1) - PC - 2 players: RC car puzzle adventure
• BOMBANANA! (Sept 2) - PC - 3 players: chaotic bomb defusal
• Orbitals (Sept 3) - Switch 2 - 2 players: anime-style co-op adventure
• Friendly Steps (Sept 3) - PC - 1-4 players: drunk walk-home physics chaos
• SpeedRunners 2: King of Speed (Sept 3) - PC/PS5/Xbox - up to 8 players: platform racing
• Broke Wizards (Sept 8) - PC - online co-op action-adventure
• Halloween: The Game (Sept 8) - PC/PS5/Xbox - multiplayer asymmetric horror
• Sunset Summit (Sept 9) - PC - 1-8 players: climbing with weird tools
• Valheim 1.0 (Sept 9) - PC/PS5/Xbox/Switch 2 - survival crafting
• WARDOGS (Sept 10, EA) - PC - large-scale tactical FPS
• Forsworn (Sept 10) - PC - 1-4 players: fantasy roguelite
• Dumb Ways to Build (Sept 10) - PC/PS5/Xbox - 1-4 players: physics construction chaos
• Knuckle Jet (Sept 15) - PC - 1-2 players: jet-powered action platformer
• RuneScape: Dragonwilds (Sept 15) - PC/PS5/Xbox/Switch 2 - survival with magic
• Dimraeth (Sept 15, EA) - PC - 1-8 players: pixel fantasy action RPG
• Duo Quest (Sept 16) - PC - 2 players: co-op deckbuilder
• Good Heavens! (Sept 16, EA) - PC - 1-8 players: afterlife survival crafting
• BloomKeeper (Sept 16) - PC - 1-4 players: real-time tactical adventure
• Delverium (Sept 22, EA) - PC - 1-8 players: survival sandbox
• Dune: Awakening (Sept 22, consoles) - PS5/Xbox - survival MMO
• Minecraft Dungeons II (Sept 29) - PC/PS5/Xbox/Switch/Switch 2 - 1-4 players: dungeon crawler
• Call It A Day (Sept, date TBA) - PC - 1-4 players: slacker renovation sim
September is stacked with a variety of co-op games to enjoy! What are you excited to play?
TheMainMenu retweeted
I’m giving myself 30 days to build a dark fantasy action game in public.
Every day, I’ll share what I worked on, characters, combat, enemies, environments, crafting, weird powers, failures, fixes… all of it.
Day 0 starts now.
Wish me luck. I’m gonna need it. 😂
TheMainMenu retweeted
Blood of Dawnwalker players have found a pretty hilarious developer mistake in the game’s prologue.
A bright red placeholder asset was left in the silver mines, and it literally says:
“DO NOT USE THIS ASSET!”
Some fans are even asking Rebel Wolves not to remove it.
TheMainMenu retweeted
Indie Developers and Vibecoders!
This is the skinny version of my workflow for animation that I share in the tutorial below, hope it helps!
Feel free to ask anything, here or on DM!
youtube.com/watch?v=WL2YWQJu…
🤖 Made with AI
TheMainMenu retweeted
720 people picked up the Solitaire: Kingdom in Chains demo in its first 24 hours.
I wasn't expecting that at all!
I'm just one dude, so seeing hundreds of people willing to give it a chance means a lot to me.
Thank you ❤️
Any feedback is very appreciated
store.steampowered.com/app/5…
TheMainMenu retweeted
I just released my demo for Solitaire: Kingdom in Chains!
You can play it now!
I'm super nervous 'cause this game is going to make one million dollars and I don't know if I can handle that!
store.steampowered.com/app/5…
TheMainMenu retweeted
Aw dude, YES! Finally! I can't tell you how many weeks I sank into the first game! Think I finished it 2 times.
Worth every second!
WAKE UP, KEEPER 💀
#GraveyardKeeper2 is launching September 22 on PC, @playstation, @xbox and @nintendo!
Pre-order now for exclusive rewards: store.steampowered.com/news/…




















