
All-Around Massive Blender Fan 🔥 EBASH Coming 2023 https://teapawt.org/t.co/5aKM2EwboF | Cameron Thomson | Founder of EE 🐘 | Graphic Designer | #b3d |
United States
Joined May 2017
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Master_2E retweeted
Pattern Designer is available!
Get it here:
pierrelazarevic.gumroad.com/…
artstn.co/m/DBVVA
blendermarket.com/products/p…
#b3d #blender #addon
Master_2E retweeted
I personally approved the budget of that $3600 traffic cone. Yves called me up and said, "Palle, the investors are concerned about the cost of that traffic cone." And I said, "Eves, what do you want me to do? Use a traffic cone from our library of thousands of assets?" – at Malmo, Sweden
Things are heating up! 🔥🔥
#3Danimation
"What we've achieved with Cargo demonstrates that indie studios can tackle projects of a scale and complexity once reserved for AAA developers" - Harvey Newman @rveenewman, Proxima Studios 🙌
Proxima Studios' Warship Jolly Roger coming soon! 🔥
What game will you create? 👀
Master_2E retweeted
Work and play at remote locations with Starlink high-speed internet. Now available anywhere in the US. Visit Starlink to get started.
Master_2E retweeted
What a decade it's been for us! Thank you to all our wonderful clients and our followers. Hopefully we have a few years left in the tank.
Master_2E retweeted
Can't believe I got this working 🤯
Live preview of a Blender scene with the Vision Pro.
Cloth & Rope sim in #C4D 2024. The ropes still jiggle and could act more naturally, but the cloth wrinkles mesmerise me.
Master_2E retweeted
Cloth & Rope sim in #C4D 2024. The ropes still jiggle and could act more naturally, but the cloth wrinkles mesmerise me.
Master_2E retweeted
My skills are increasing.
Making a video as we speak showing my process and how I get these results. The level of artistry needed, the technical knowledge required, and amount of work involved I think is going to shock people.
Master_2E retweeted
Is Blender too easy for you? Try setting your interface font to webdings and undo steps to 0. Good luck.
Master_2E retweeted
Curve smoke advection using Sample Volume node, Blender 4.1, geometry nodes + smoke simulation.
#blender3d #b3d #geometrynodes #smoke





























