
Creative Director at @F84Games. Consultant for hire. Okay guy. So indie you've never heard of me.
North Hollywood, California
Joined April 2009
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Matt retweeted
It's #TDOV! Today, we:
💙 honor all trans people
🤍 celebrate trans visibility
💗 recommit to the fight for trans equality
We are one in power and solidarity.
Happy Trans Day of Visibility! 🏳️⚧️🏳️⚧️🏳️⚧️
TDOV 2023
Matt retweeted
🔷Relumine🔷 is out on Steam and is 10% off! Check out and share Relumine if you like Rubik’s cube line puzzles with a heartwarming story store.steampowered.com/app/1…
#relumine #SteamDeals #Steam
Matt retweeted
We are celebrating our game Relumine's first tweet with a screenshot! #screenshotsaturday #gamedev #madewithunity
The date of a date is the day because the day of a date is a day of the week. The day of the date is off by one but the date of the date is off by none. Just #javascript things.
Here's some gameplay from my #LDJAM submission! I'm pretty happy with how it turned out. Sadly when I had to choose between sleep and more enemy types, I picked sleep!
Play it here: ldjam.com/events/ludum-dare/…
It. Is. Done. 48 hours later and with very little sleep, I’ve finished a compo submission for #ldjam. Can’t wait to see what everyone else has made. ldjam.com/events/ludum-dare/…. #ldjam46 #LudumDare
Made some fun animation cycles. Now to just do... the rest of the game... #ldjam
Matt retweeted
Assoc. Designer: sorry about the bugs, please teach me how to fix them!👶
Designer: through meticulous and careful planning, i have crafted a flawless first-pass😤
Senior Designer: slammed this into the game over three 10m breaks between meetings lol hope it works🤪
Totally blown away by Sayonara Wild Hearts. @Simogo absolutely crushed it.
Matt retweeted
Give a man a game engine, and he'll have fun making a game. Teach a man to create an engine and... I dunno, he's still creating the, what is it, fifth iteration of his engine?
Integrated socket.io with phaser.js during my plane ride back to LA today. Big fan of how quick it was to get some real time multiplayer up and running. (But I still hate npm)











