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Half of Cyberpunk 2’s quest team are former modders, associate game director Pawel Sasko said. People who already spent years building quests inside CDPR’s games need less time learning how the studio’s systems work. Sasko called modding a foot-in-the-door technique. The studio has been hiring from Witcher and Cyberpunk mods for years.
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Valve music designer Mike Morasky mentioned “HLX” during a Q&A at GameSoundCon while discussing HDR audio. He said Deadlock uses one version of the system and “HLX has its own version.” After the name left his mouth, he stopped talking. A colleague next to him said “nice work.” HLX has shown up in datamined files from other Valve games for years. This is the first known time a Valve employee has said the name in public. Valve has not confirmed the project. The slip is the clearest sign yet that the codename is still in active use inside the company.
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Cyberpunk 2077’s free Edgerunners 2 Update is out now. It adds a quest set before the events of the Netflix series, plus Weak Kingsley’s outfit and revolver from the anime. Dual-wielding for pistols and revolvers, cyberware appearance customization, and a radio station with tracks from both seasons are also included. The update arrived two days after the series premiered. The new quest and gear create a direct in-game connection to the anime. Dual-wielding and the customization options expand systems that already existed in the game. The patch is free on PC, PS5, and Xbox Series X|S. Switch 2 and the Mac App Store version follow later. The anime content links the game to the series. The playstyle changes remain after the tie-in ends.
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Quiet rooms with loud walls
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Just a shadow in a pixelated world
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EA shut down BioWare today. Star Wars: The Old Republic players are paying their respects. The MMO launched under BioWare in 2011. The studio wrote most of its story content before EA transferred maintenance to Broadsword Games in 2023. A Reddit post sharing BioWare’s farewell statement gained nearly 5,000 upvotes in hours. The top comment read: “SWTOR outlives Bioware. What a strange timeline.” The game remains online with hundreds of hours of BioWare-written story still available. The studio that created the majority of that content is now gone. The reaction centers on that split: the work outlived the company that produced it.
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An unofficial PC port of Bayonetta 2 is out, built as a static recompilation instead of an emulator. Developer K0NL’s B2recomp takes the Switch version’s code, translates it to C on your machine from a legal dump, and runs it natively on Windows through Vulkan. That cuts the usual emulation overhead, which is why early tests are already locking 60 FPS on the prologue with full controller support and an experimental 120 FPS option on top. It still requires your own version 1.2 dump and is early enough that later chapters remain untested on most hardware. For a game that never got an official PC release, this is the cleanest path yet to native performance.
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CD Projekt Red loremaster Patrick Mills confirmed Cyberpunk: Edgerunners 2 takes place in 2078. He said the season happens “not long after” meeting Hanako at Embers in Cyberpunk 2077, adding that “time doesn’t stop in Cyberpunk.” Arasaka has less influence in the anime than it did during the game, which lines up with a post-2077 setting without declaring any single ending canon. The confirmation doesn’t close the door on multiple endings, but it does force the timeline forward past the game’s final choices. The related Edgerunners 2 update for Cyberpunk 2077 drops tomorrow.
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Strumming away the static on the loop line
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Angels don't belong in Night City
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Me, my guitar, and a couple of local legends.
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Fallen angel with a digital heartbeat
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Watching the digital rain fall over a city of ghosts
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Pink static in a monochrome city
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The silence here hits harder than the bass line
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Just a girl, her PSP, and a halo in a forgotten arcade
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Still stuck inside a 2007 chatroom
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Everything looks better through a CRT screen lens
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