Joined September 2023
Ghoul Grounds and Lawn Scare are both featured in the official launch trailer for S&box! 🎊 #gamedev #sbox
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Jumpy got a refresh! - Added bots, train obstacles, improved gameplay & much more. 🐸 Check it out: sbox.game/brick/jumpy #sbox #sandbox #gamedev #indiedev @s8box
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Mighty Brick retweeted
Hate the sausage characters? 🌭😤 Give them what they deserve - slap them as far as you can in @MightyBrickDevs Spank the Terry 🤚
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Keep your pants on and see how fast you can send Terry flying! 💸 We're dropping a new little game we've been sitting on for a while, Spank the Terry! sbox.game/brick/spank_terry/ @s8box #sbox #sandbox #gamedev #indiedev
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My entry Ghoul Grounds has won "Best Satisfaction" in the @s8box tech jam! 🎉 Play it here 👉 sbox.game/brick/ghoul_ground… #gamedev #indiedev
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Just released the new rebuilt @s8box version of Grave Quest, just in time for Halloween! 👻🎃 Play it here: sbox.game/brick/gravequest #sbox #gamedev #indiedev #indiegame
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Mighty Brick retweeted
In third place is 'Lawn Scare' by Mighty Brick! "Do yard work and drink beer." sbox.game/brick/lawn_scare
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Lawn Scare just won 3rd place in the @s8box gamejam2 contest! 🎉 Thanks to everyone that played and gave feedback!Excited to add updates and improvements now. If you haven't checked it out yet, you can do so here - sbox.game/brick/lawn_scare #sbox #gamedev
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My submission to the @s8box jam is out now so go give it a try and let me know what ya think! sbox.game/brick/lawn_scare #gamedev #sbox
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Just dropped the teaser to my entry into the 2nd #sbox game jam. Check it out! youtu.be/yuoXnt4YWIQ #gamedev #source2
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Took a day and recreated Jumpy from s&box into Unity and made a web build that you can play right now in your browser - papabrickolini.itch.io/jumpy S&box is getting to be so similar to Unity that converting the entire project was actually quite easy and gameplay is almost identical.
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Wrote up a little news post about our @MightyBrickDevs entry for @s8box, Jumpy! - Check it out! asset.party/brick/jumpy/news…
😚Entries are now closed asset.party/c/gamejam1 - we will reveal the results in 4 days, 23 hours and 51 minutes! Really happy to see the wide variety of different types of games, we're looking forward to testing them out this week!
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Jumpy got rebuilt onto the scene system as my entry into the s&box game jam contest. It's out now so go get jumpin' and try it out! 🐸 asset.party/brick/jumpy
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Found some time to finish an old #sbox project, Jumpy. A multiplayer proc-gen frogger type game. 🐸 It's gonna break soon due to engine updates so try it out if ya want and get jumpin. #gamedev #source2
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The results are in! - mighty-brick.github.io/ Thanks to everybody that participated! We had a lot of fun playing everyone's entries! And thanks to those of you that contributed to our prize pool as well! We'll see you in our next competition! Until next time!
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Thanks to @garrynewman for pushing our prize pool up to $2,000!🎃 Details: mighty-brick.github.io/ #sbox #gamdev #gamejam
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We've heard your thoughts and agree that a week extension is too long, however we do feel an extension of some kind is warranted. So we're extending the deadline to the 23rd at noon (EST). This gives you all another weekend to crank out some truly terrifying content.👻 #sbox
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If you haven't seen yet, we're hosting a s&box game-jam, and the prize pool is up to $915!👻 Check it out: mighty-brick.github.io/ #sbox #gamedev #indiedev
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We have some terrifyingly exciting news!👻 We've raised the prize pool to $675! You can view the updated prizes here: mighty-brick.github.io/ Now get back to work!🎃
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