Founder @ stealth i like making mini games taking game requests DM me ai video production philosophize every now and then design and aesthetics lover

San Francisco
Joined October 2025
I just merged two of the highest grossing games ($5 billion+) in history using fable 5.5 (rerouting) in just one shot! I brought Minecraft to the Pokemon world, you can now craft, build and catch pokemon all in the iconic pallet town. There's no longer any reason for anyone not to be making their own billion dollar game idea, it's literally one click away now. With everyone now having the ability to bring their imaginations to life, expect to see a whole lot more games just like this. We're witnessing the dawn of incredible crossovers across the gaming world! Try it out here: pokemon-redstone.vercel.app
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It's like people hate to understand the difference in value between stagnant growth and explosive growth
Anthropic valuation: $1.5 trillion Walmart valuation: $960 Billion Anthropic revenue: $16.3 billion Walmart revenue: $365 billion
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i just brought the Warden to Pokémon. Pokemon Redstone started as a random experiment. it hit 1.7 million views and tens of thousands of you played it. you beat the ender dragon. you caught the wither. so i went deeper. way deeper. play now: pokemon-redstone.pages.dev
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I just merged two of the highest grossing games ($5 billion+) in history using fable 5.5 (rerouting) in just one shot! I brought Zelda to the Pokemon world, you can now fight calamity Ganon, collect korok seeds, and catch pokemon all in the iconic towns of zelda pokemon style. The gaming industry has been completely turned on its head during the ai era but especially these past few releases. The crossover game scene has completely exploded, and with all this comes the question of IP. How are the mega corps going to respond to all of these games? Most creators of these games aren't making any money off of these, they're just in it for the love of the game. So are they going to play whacka-mole with lawsuits? Or accept the free PR they're getting from these amazing creations? We're yet to see. I spoke to a representative from barbie the other day, she said that in the past, when a fan game would go viral and the creator reached out to them, they would sometimes partner with the creator and make it something official. It's genuinely insane what we're capable of now with AI, there's no excuse anymore for anyone not to be creating billion dollar ideas, the only barrier now is laziness. Further, if you've been a gamedev prior to AI, this applies double to you. You have the highest advantage as opposed to all the vibecoders who had no gaming knowledge prior to this. You probably have hundreds of ideas that you can now deploy in moments rather than months. We're at the dawn of either a new era in gaming with the little guys partnering with the mega-corporations to build amazing games or a slaughter with lawsuits everywhere. Anyways, I chose Zelda: Breath of the Wild because imo it's the best game of the Zelda series. The gameplay and exploration is genuinely second to none, what I would do to relive that experience. Well, this actually. Check it out here: zeldamon.pages.dev
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Pokecraft just got it's latest shiniest update: The wither! Hunt wither skeletons for their skulls, spawn in the wither, then wear it down and catch it as a legendary pokemon. Play free at pokemon-redstone.pages.dev
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Pokemon Redstone was a huge success, over a million and a half of you tuning in to check it out. People loved it so much that I moved it from a quick little experiment to an actual game I'm developing further. Since it had started as a fun side project, it didn't give the feel of a real game just yet. Specifically, I didn't like how the world didn't feel minecrafty enough. At the same time, I still wanted to retain the Kanto region in the game. So, I found a nice middle ground. Introducing the biggest update to Minecraft Redstone yet, with new maps and seeds that still hold Kanto within it but allows for more exploration and biomes as well as multiplayer mode. Now you can play with upto three of your friends in one lobby to wreak havoc in the minecraft-pokemon world! Patchnotes: - New Biomes Plains, Forest, Birch Forest, Dark Forest, Taiga, Snowy Taiga, Snowy Plains, Desert, Savanna, Swamp, Jungle, Beach, Ocean, Deep Ocean, Rivers, Lakes, Stony Hills, Mountains and Snowy Mountains, all drawn in FireRed’s tile style. - Huge generated worlds - Co-op multiplayer - Villages and villagers - Game modes: Creative and Hardcore - New mobs and pokemon for the new biomes Try it out here: pokemon-redstone.pages.dev/
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Okay so people really loved Pokemon Redstone, more than I would have imagined. the first version was an experiment i threw together and it hit 1.4 million views. it was so popular vercel couldn't handle the demand. you clearly love it, so i'm turning it into a properly playable game and fixing the bugs. I've decided to make this something real now, you can actually completely finish minecraft, ender dragon and all, from Pallet Town. Who's going to be the first person to speedrun this? what's new: - nether portals, ghasts, blazes, the fortress and netherite - fire type pokémon roaming the nether - endermen, eyes of ender and a hidden stronghold - the end, end crystals and the ender dragon - catch the dragon, claim the egg, enter the hall of fame i'm going to need your help with this. bug fixing - reply here with a screenshot and a short description: what you were doing, what went wrong, and where in the game oh and here's the new (working) link lol: pokemon-redstone.pages.dev
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Okay so people really loved Pokemon Redstone, more than I would have imagined. the first version was an experiment i threw together and it hit 1.4 million views. it was so popular vercel couldn't handle the demand. you clearly love it, so i'm turning it into a properly playable game and fixing the bugs. I've decided to make this something real now, you can actually completely finish minecraft, ender dragon and all, from Pallet Town. Who's going to be the first person to speedrun this? what's new: - nether portals, ghasts, blazes, the fortress and netherite - fire type pokémon roaming the nether - endermen, eyes of ender and a hidden stronghold - the end, end crystals and the ender dragon - catch the dragon, claim the egg, enter the hall of fame i'm going to need your help with this. bug fixing - reply here with a screenshot and a short description: what you were doing, what went wrong, and where in the game oh and here's the new (working) link lol: pokemon-redstone.pages.dev
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pokemon-redstone.pages.dev/ Rehosted here, it was way too popular for vercel lmao
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I made a new way to fly in Pokemon. I always thought it was cool how you could bump and catch water pokemon via surfing, and wished you could do the same for flying types. Well, I made this mod so that you can do exactly this just by flying around the different parts of the pokemon world! Check it out
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So do ppl just walk around with dismembered legs in their back packs in SF now??
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Opus 5.5 just one-shot this entire pixel-art game. Oh, and the prompt? It was barely three sentences. I gave claude creative license to make whatever game it wanted to, and oh boy did it cook The capabilities of this model are genuinely ridiculous, I fed GPT Sol-6 the same prompt and the results were shockingly poor. Seems like Sol-6 is taking the Opus 5 role this time around. With models becoming this good, I'm struggling to see the need to purchase games anymore. If you can have any game you want created in a single prompt, with beautiful art, story, etc - what's the point of sinking $60+? Lol, obviously because the stories and ideas that humans have are still way better than whatever these models can still do. However, the gaming industry is definitely going to be shaken now - excited to see what's gonna come out of this! Anyway, here's a side by side comparison of both outputs, thoughts? Also if you wanted to play it yourself: skerry-light.vercel.app/ Left is Claude, right is Opus
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Right is Sol** typo
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Just had claude opus 5.5 one-shot this animation, also all completely in code. It took around 25 minutes to get this whole thing together. Really beautiful stuff here. These later models are becoming very good at pixel art and animations. The hallucinations are dying, the quality is increasing, what's the point of paying to get your pixel art made when it can all be done in one shot with a (relatively) cheap model like opus? So much for pacing the frontier lol
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So Claude Opus 5.5 just one-shot this entire video on cosmogenesis, the big bang etc all in code. Might have to give claude the keys to its own youtube channel and see how well it performs It made both an interactive website and this video in one shot. Soon we're not going to need video editors or animators, this is all just early stage AI. Check it out: cosmogenesis-chi.vercel.app/
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Trying a new experiment where I let Astra make its own Youtube channel where it has to abide by only these rules: The content you make should be your own choice, whatever YOU want to make a video about. Post 3 times a day. Learn from your older videos to improve every day. So far here are the results, will be interesting to see how this goes. This is after only 1 week of activity so far.
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Introducing a brand new way to fast travel in Pokemon (only for towns near a water body!) Seen people really enjoyed the digging fast travel, so I decided to make fast travel possible through surfing too, check it out!
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They really put Astra (Medium) as the comparative model 😭 What's happened to Google man
Say hello (literally) to Gemini 3.8 Live and 3.8 Live Extended Thinking, our new SOTA live audio models, available with frontier price + performance. 3.8 Live supports 97 languages (can seamlessly switch), async tool calls, and more!
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New animation for digging to fast travel in Pokemon! Saw someone do this for flying and thought it would be cool to have it for digging too, check it out!
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