Stewie @MrMacRight (@MrMacRight) header
Stewie @MrMacRight (@MrMacRight) profile picture

I own MrMacRight - The best place to find Mac, iPhone, iPad and Apple TV Games!

Australia
Joined August 2014
Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)Photo by Stewie @MrMacRight (@MrMacRight)
FPS Logger has been updated for iOS 27 / Xcode 27 beta software apps.apple.com/app/fps-logge…
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Stewie @MrMacRight retweeted
Uncensored and unapologetic — Saints Row: The Third Remastered comes to iOS & Android on October 29th. Tear up the streets of Steelport, a sinner’s paradise with endless, outrageous ways to gain power, money and respect. Pre-order or pre-register now: linktr.ee/feralinteractive
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- App now communicates with Xcode and devicectl - EVERY installed app on your device is listed (requires Xcode 27 beta) - App imports icons internally from device now - You can see app version info - Performance Logging includes screenshots from device
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FPS Logger also includes Performance Logging. This shows an iOS games avg FPS, 1% Low, GPU Util, Frames Captured and Graphs apps.apple.com/app/fps-logge…
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Introducing FPS Logger - Now available on Mac App Store. Enable Metal HUD on iPhone, iPad and Apple TV more easily, now without Xcode. apps.apple.com/app/fps-logge…
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Metal HUD Mobile Config v4.0.0 github.com/mrmacright/Metal-… Completely redesigned UI making it even easier to enable Metal HUD on iOS.
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Future Update: Metal Performance Logging View detailed performance results after gameplay: * Average FPS * 1% lows * Frame times * Session duration * Real-time performance graphs This will make it easier to benchmark games, compare devices, & spot frame drops or stuttering.
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Hi. I'm looking for someone who owns an Apple Vision Pro. I want to see if my app allows you to enable the Metal Performance HUD on it. Thanks!
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Metal HUD Mobile Config v2.9.0: App now requires macOS 26.2 and Xcode 26.4 due to updated developer tools for Metal HUD github.com/mrmacright/Metal-…
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Stewie @MrMacRight retweeted
On May 26th, drop everything, change your life, set out to Far, Far Range and become a #SlimeRancher on mobile! The hit from @monomipark is coming to iOS and Android, so be ready because the slimes will be! 🍎 bit.ly/SR-PreOrdiOS 🤖 bit.ly/SR-PreRegAndroid
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Metal HUD Mobile Config v2.8.1 - Added support for Xcode 26.3, which includes updated developer tools for Metal HUD. github.com/mrmacright/Metal-…
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Stewie @MrMacRight retweeted
We're a bit late to this one, but did you catch @MrMacRight's top 40 iOS games of last year? It features not one, not two, but three games from a plucky little outfit called Feral Interactive! youtube.com/watch?v=zlEJ9ETp… (Or, to skip to the Feral-y bits) youtu.be/zlEJ9ETpUCc?t=620
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Stewie @MrMacRight retweeted
We've been blown away by your reaction to Tomb Raider on iOS & Android so far! But what if you wants cold hard numbers?! Facts, figures, framerates and cool little graphs? Well, @MrMacRight has got you covered in his latest video: youtube.com/watch?v=ixSHmjoi…
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Metal HUD Config v2.8.0: github.com/mrmacright/Metal-… - Fixed memory leak from log growth - Auto-handles Xcode license on first launch - More reliable Metal HUD startup (forced relaunch) - Added Xcode version detection + compatibility warning
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Stewie @MrMacRight retweeted
Adventurers! You’ve been asking for years, and the moment has finally arrived. We are thrilled to announce Oceanhorn 3: Legend of the Shadow Sea, set nearly a thousand years after the events of Oceanhorn 2. And here's the good stuff: it releases on March 5th on Apple Arcade!
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Stewie @MrMacRight retweeted
Did you think the seas of Planet 4546B were to warm and welcoming? Good news for you! @Subnautica Below Zero is coming to mobile on March 10th! Pre-order/register the game now! 🍎 bit.ly/BelowZero-PreOrdiOS 🤖 bit.ly/BelowZero-PreRegAndro…
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Stewie @MrMacRight retweeted
Rule the world anytime, anywhere, in Civilization VII: Arcade Edition. Developed by @Behaviour, play #Civ7 on Apple Arcade via Mac, iPhone, & iPad starting February 5, 2026! Learn more: 2kgam.es/49LP0QP
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I ported Unity’s PS4-grade Spaceship tech demo to iPhone & iPad. A playable AAA HDRP showcase with advanced lighting, VFX, and a full benchmark mode — now running on A17 Pro devices and later. TestFlight: testflight.apple.com/join/xA… Github: github.com/mrmacright/Spaces…
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Apple originally showcased this demo at WWDC 2020 to highlight Unity’s AAA graphics potential on Mac. Huge credit to HDRP Mobile by @alelievr, which makes Unity HDRP run on unsupported platforms like iOS, Android, and Switch: github.com/alelievr/HDRP-Mob…
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Also supports up to 120 FPS, Xcode’s Increased Memory Limit entitlement, Sustained Execution, and Game Mode.
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It includes a full benchmark mode and I've added Frame Stability
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