Lead developer behind Noisy Shooter @SelacoGame.

The Netherlands
Joined August 2011
Selaco has been a success, and with that comes the responsibility of utilizing our company's funding accordingly.
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So Selaco has a BFG-type weapon now.
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Pulling off Bad Company style destruction in UZDoom is pretty insane. Well done guys!
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Dawn finally gets more of a voice in the next Selaco update and I can’t wait for you all to hear her! @melissamedinavo absolutely nailed the character.
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Selaco Chapter 2 is very close. It's massive! We strongly believe no other Early Access FPS has ever released a free update this large.
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You can almost kiss the tip 😳
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That's ridiculously cool. Well done!
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At the gun range in @SelacoGame
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To end on something light: Here are two Doom Engine ducks floating in a pool.
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Love you all and thank you for supporting our work and the work of other independent developers💙 We're doing a lot of cool stuff behind the scenes for Selaco and we can't wait to launch the update!
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Games shouldn't vanish when a company decides they should. Remember that if you bought Selaco, you OWN Selaco. Copy it to a USB stick or burn it to a disc and keep it with you. Hand it to a friend if you want - it's your call.
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We put a lot of effort into our Development Blogs and seeing the enthusiasm from all of you is really damn heartwarming. Thanks everyone! 💙
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“Gaming is becoming unaffordable” - Xbox CEO Asha Sharma We got you! Selaco is now 30% off and all post-launch content will forever be free.
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New meaty Chapter 2 Development Blog is live! talks about Jetpacks, Abilities, Squad Mates and more. Link below ⬇️
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Fun fact: Due to a programming oversight, you were able to flush yourself down the toilet. This issue has been fixed for the full release, sorry everyone.
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DEATH FROM ABOVE! The Jetpack is one of many new toys you'll get to play with later this year. #Selaco
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You can avoid this by not using AI for your placeholders. This is what a placeholder is supposed to look like:
A number of people have raised questions or concerns to us about whether assets in our marketing and game use generative AI. We have a dedicated team of over a dozen talented and experienced artists. With them, we looked into the assets in question and found that there were indeed some early versions of assets that made their way into the the prologue. This includes some in-game portraits and external marketing assets. We are actively reviewing the assets in question. Human made versions will be released in an update dropping soon. We own up to this oversight and apologize for any upset caused. Please be assured that the Early Access and full game will not include any assets generated by AI.
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Half the stuff in the new build exist purely so we can show off that the engine supports shadows nowadays.
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Selaco is not an immersive sim. Also Selaco:
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The modding community for Selaco kicks ass Chapter 2 later this year. Official modding SDK shortly after!
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Selaco Chapter 2 launches later this year - and it's bringing a full remaster of the original levels with it. There's a lot of cool stuff happening behind the scenes right now. Can't wait to show it to you all soon!
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