Making games with no code and no clue. Currently building: Oh Balls! 🟡 Follow for bugs, bad decisions, and tiny wins.

Joined May 2026
Ok, I will say it. I am not enjoying the game I am working on. I learned SO MUCH from working on it, though. And I will definitely use this knowledge in creating the next game that I actually enjoy working on! Bye-bye #ohballs
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Should #OhBalls! Stay a casual game or more like a puzzle? Help me decide! #indiegamedev #solodev #gamedev
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Big decision made: 2D instead of 3D targets! They look the same anyway (if not better), AND we will get better performance, AND it's easier for me as a solo dev to focus more on creating game systems and better puzzles instead of putting all my energy into 3D modeling. #solodev
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Working on the first 10 levels of Oh Balls! Feeling like a real game now
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Yes or no to health bars? Need your opinion on this: Is the damage effect that gets stronger the closer the target is to destruction enough? Or should I use a health bar system? #solodev #gamedeveloper #indie #mobile
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Oh Balls! Devlog 05: New visuals and scoring systems and end screens! #solodev #indiedeveloper #gaming #mobilegames #mobile
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Oh Balls! is starting to look like an actual real game.. This is crazy! #solodev #indiedev #devlog #games #mobile #ohballs
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Light, medium, and heavy targets and balls done! 3D modeling is not my strong suit, so I am pretty happy with myself. #solodev #indiedev #indiegame #solodeveloper #devlog
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Oh Balls! Devlog 04: New models and effects! Also: Using my real voice for the first time.
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New devlog update coming tomorrow. A lot has happened since the last update. Super excited! #devlog #solodev
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Me after seeing how much work I have to finish before going back to working on my game #solodev #indiedev #gamedev
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Which reload speed do you prefer? Faster (Left) or Slower (Right)? #game #mobile #indiedev #gamedeveloper #solodev
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Oh Balls! Devlog 03. My balls are standing in line and cannon is loading! #solodev #gamedev #indiedev #indiegamedev #vibecoding #unitydev
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NoCodeNoClue retweeted
It will remain the best adventure game for years to come
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What do you think so far? I just finished 3d modeling the main layout for my game: Oh Balls! This was way harder than I thought it would be. Worth it though! I guess. #solodev #indiedev #solodeveloper #vibecoding
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I hate 3d modeling but I'd do anything for my game: Oh Balls! #devlog​ #gamedevblog​ #gamedev​ #solodev
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Do you think it's ok for solo devs to use pre-made assets from the store? #solodev #indiegame #indiedev #yesorno #sologamedev
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A few days ago this was an empty Unity scene. Now it has rules, logic, and the ability to disappoint me in new ways. Progress. #gamedev #unity #indiedev #solodev
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Bad news: Oh Balls! is starting to work. I now have balls, targets, logic, and consequences. This was supposed to be a joke. #gamedev #unity #indiedev #devlog
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A little update on this: I am now using Codex "locally" with Visual Studio Code, and it works perfectly and it's super quick! So I am sticking with that for now.
Tried Codex to help with my Unity game; it was a complete failure. Taking an hour to "think" about a simple task. Will try Claude next. #codex #vibecoding #solodev
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