The Stylist🏳️⚧️ (MCSM PHASE) retweeted
Quick take on this using the original skin tone cus why edit the skin over everything else also excuse to draw pink hi bugubigububub
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
The #CallingAllVillains Pilot is OUT NOW!!!
MUAHAHAHAA!!!! 😈🔥
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
the pc2 gameplay loop was so much more fun when u were spending more time going to and from objectives rather than spending ur time on the objectives themselves
Going from Racist Dev Lead immediately to another Racist Dev lead
🔔News!🔔
@Blendeor is the new Project Lead and Owner of BlockBound.
much luck 🫡
#BLOCKBOUND
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
Does this guy have any power over us or can we just get him
"spamming representation" " our goal with the representation in BlockBound is authenticity, not extrinsic representation."
Over Jesse variants that were already in MCSM be so fucking real
Replying to @Blendeor
This screenshot (1st ss) comes from a conversation with Blazie and I, a concepting dev for BlockBound. Blazie had the idea of adding a different skin color variant to each and every Jesse skin in the game. (Check 2nd ss for more info) I thought this was quite unneeded as it would require a considerable amount of effort, work, and our budget just to have that customization option. I'm all for POC representation (3rd ss) but this seemed like spamming representation instead of fair representation to me, an unneeded addition to Blockbound. It felt bland, and our goal with the representation in BlockBound is authenticity, not extrinsic representation. The concept felt more like it was checking off boxes than trying to be authentic.
3/8 🧵
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
jesse is a self insert character. YOU choose their race and gender in the game. literally what do you mean "spamming representaton" it's being accurate to mcsm. blazie is right. jesse being customizable is FROM THE GAME. YOU are making this into a race issue
Replying to @Blendeor
This screenshot (1st ss) comes from a conversation with Blazie and I, a concepting dev for BlockBound. Blazie had the idea of adding a different skin color variant to each and every Jesse skin in the game. (Check 2nd ss for more info) I thought this was quite unneeded as it would require a considerable amount of effort, work, and our budget just to have that customization option. I'm all for POC representation (3rd ss) but this seemed like spamming representation instead of fair representation to me, an unneeded addition to Blockbound. It felt bland, and our goal with the representation in BlockBound is authenticity, not extrinsic representation. The concept felt more like it was checking off boxes than trying to be authentic.
3/8 🧵
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
Since no one else in the world would do it, I dedicate this to all my fellow 3 Scraptrap enjoyers!
A #DeadbyDaylight styled Afton skin for Springtrap, with an alt arm that would probably phase in and out similar to the axe, where it manifests when needed
#FNAF #b3d
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
🚨 Uncle Samsonite teaser trailer for Pillar Chase II is here.
He will return as a monster. First look at his remodel. Rate it from 1 to 10.
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
How it feels to watch all of helluva boss just to make sure my slander is up to date
🪩 | It’s Time To Have Some Fun. With Uncle Samsonite ;)
(PREMIERE SOON.)
youtu.be/kAPGNRE0bqs?is=PQgn…
#pillarchase2
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
⭕REWRITE PLUSH CAMPAIGN IS HERE ⭕
Have until Nov 15 to reach 100 units for the plush to be made! #rewritesweep #rewritesonic
🔗 is below!
The Stylist🏳️⚧️ (MCSM PHASE) retweeted
3 DAYS LEFT! 🦗🩷
The #CallingAllVillains Pilot drops Oct 31st.







































