I’m lazy but here’s a quick wip, was gonna be all one mesh but I opted for it to be separate limbs cause I was Testing something , first image is the old sculpt, I did retopo on that .., if not obvious design is by martvfx and I’m modeling this fella for fun 🙃
I’m lazy but here’s a quick wip, was gonna be all one mesh but I opted for it to be separate limbs cause I was Testing something , first image is the old sculpt, I did retopo on that .., if not obvious design is by martvfx and I’m modeling this fella for fun 🙃
it’s funny how this is the only post I’ve made that has gone decently well even though the model is pretty poor in topology and rigging (I didn’t even do the IK correctly idk how I fucked that up ☹️)
AWESOME SCORE? planning on redoing the texturing cause it was really poorly done imho. sculpt is probably one of my best cause i lowk suck at sculpting
had to fix sm, brutus 64 model, texturing mediocre, shade flat on purpose. kinda bad but wtv . was fun to make this fella, also ignore the messed up background on the first image 🙏
fixed the link; here’s the model. I’m by no means perfect, so there’s topology, weightpaint, and IK issues. not too happy with the tri count; drive.google.com/file/d/1Oa3…
working on fixing some stuff, going to see about making it available to download (I just rigged the quills, forgot to add the tail somehow so I also did that)