Real football. Your club. Build your squad, set your tactics and turn real player performances into your results. Browser football manager. Beta.

AI Frontier
Joined September 2026
Meet RLFM. The first Real Life Football Manager. Played in Real Time. Build your squad, set your tactics and let real-world player performances decide your results. The private browser beta is live! I'm looking for beta players to try it and share feedback. Want in? Reply or DM me for an invite.
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First test results came in and will get fixed asap: - Some historic data didn't load properly. - The medical staff report did occasionally not work correctly. - Issues with the Performance data with our server - Some UI bugs - missing jersey numbers (as a new feature) - pre season goals not realistic enough. But press conference, onboarding, squad and transfers etc. did work well. So the main game mechanic is great.
Meet RLFM. The first Real Life Football Manager. Played in Real Time. Build your squad, set your tactics and let real-world player performances decide your results. The private browser beta is live! I'm looking for beta players to try it and share feedback. Want in? Reply or DM me for an invite.
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Actually my game looks better 😉 Btw I am looking for closed beta testers. DM me…
Which one looks better? FM24 or FM27? There is a correct answer btw
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Meine Fußball-Engine berechnet Tore so: λᵢ = τᵢⱼ · max( 0; 0,35 + Γ(gᵢ) + 0,2Δᵢⱼ + Ψ(aᵢ) − Ω(Dⱼ); 0,35 + 0,8Δᵢⱼ + Ψ(aᵢ) ) Toreᵢ = ⌊λᵢ + uᵢ⌋ Ich wollte eigentlich nur einen Fußballmanager bauen lol. Die nichtlinearen Bausteine: Γ(g) = 0,8·min(g;5) + 0,5·max(0;g−5) → Beitrag realer Spielertore Ψ(a) = 0,3·(1−2^(−a)) → Effektive, nach Wettbewerbsniveau gewichtete Assists Ω(D) = 0,5·tanh((D−7)/1,25) → Zusätzliche Defensivwirkung Δᵢⱼ = Aᵢ − Dⱼ → Eigene Angriffsstärke minus gegnerische Defensive τᵢⱼ = clip(1 + 0,1·(εᵢᴼ + εⱼᴼ − 7); 0,8; 1,2) → Gemeinsames Spieltempo aus der offensiven Rollenbesetzung clip begrenzt den Wert hier auf 0,8 bis 1,2. In Angriff und Defensive stecken: Positionsgewichtete Noten, Form, Wettbewerbsniveau, Gegner-Elo, Fehlerrisiko, Rollenbesetzung, Mittelfeldkontrolle, Moral, Zusammenhalt und Schlüsselspieler. λ = Torwert vor Rundung u = Rundungswert aus gespeichertem Seed Reproduzierbar. Ich hoffe das hilft bei der Kader- und Spieltagsaufstellung :) Closed Beta Tester gesucht. Gerne DM
🤖 Made with AI
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Ich verstehe dieses "Made with AI" nicht. Es sind Bilder aus dem offiziellen Gameplay.
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I need closed beta testers for my new Real Life Football Manager game DM me if you are interested
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Coming soon... The most realistic Football Manager game ever. And yes, it's also the slowest. One season takes literally one year to play :) Looking for Beta Testers in German and English. DM me... Looking forward to hearing from you.
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Der wohl langsamste aber dafür realistischste Fußball Manager aller Zeiten ist bald fertig. FM27. Ich suche closed Beta-Tester. Was als Sideprojekt und Spaß für mich alleine begann, wird langsam Realität. Kann man auf dem PC oder Mobil spielen (Browsergame). Eine Saison dauert eine Saison in Echtzeit. Kein Fantasymanagerspiel mit Punkten oder änhlichem. Echte Ergebnisse, echte Tabelle, alle Wettbewerbe und so vieles mehr. Wie ein echtes Managerspiel (wie FM 26) aber halt mit realen Ereignissen als Basis. Für mehr Infos oder bei Interesse gerne DM. Ich freue mich über jeden Tester.
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Is this a fucking joke? It's slow af
Day 1/ We have optimized the default speed to be ~50% faster across GPT-6 Astra and GPT-6.1 Sol through the subscription across all our products and partners using Sign in With ChatGPT (including OpenCode, Pi, Amp, Devin, ...). No changes needed on your end and this should be felt within the next two hours.
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Because only one of the adjectives is true.
Why still use Codex if Claude Opus/Sonnet 5.5 are better and faster Just trying to understand
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Here in Europe we don't have access to OpenAI's dots. And you know what... from what I hear I absolutely miss nothing. I really hope OAI will mot put all their power in dots but keeps concentrating on real models. Looking forward to hopefully see Astra 6.1 this month.
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from a well respected YouTube Channel.
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BREAKING: Insiders from OpenAI (I only heard 2nd handed NOT personally) say that GPT Astra 6.1 will very likely be released this October. I am excited.
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The so called safety issues are "under control"
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I am a nobody, so idk who reads this. And I am a real Codex user and fan. What happened after the reset??? In 3 hours of one chat (max and fast) I am down to 80% of my weekly? Before that it would've been like 95% or so
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Sol 6.1 is the real coding GOAT.
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Thank lord I have 2 banked resets still available and 66K credits :)
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Working with GPT 6.1 Sol btw
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And it cannot be speed alone. No way
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