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Something's in the works while crunching at 0.3.0 👀
background drawn by @LowByteFox
Oxy drawn by @pawkisser44
With some minor patching, everything seems to work fine under FreeBSD!
The only caveat is sentry crash handler, but it may not actually be that big of a problem.
There were hopes with 0.3.0 coming out in August but that didn't happen, hopefully soon!
Splash screen
it would take a few seconds for OPNG window to appear, but splash screen opens instantly and you know it's responding
just needs progress bar and yeah
for unstable builds a random pattern is generated from the last git commit, for stable there'll be an artwork!
Time for Windows version to catch up to the Linux version
Currently on Windows, maybe will also create NSIS installer
We have decided to default to the native file open dialog and use our builtin one as a fallback
currently supported is Linux through libportal to communicate with your desktop's XDG desktop portal
We're currently experimenting using FontStash as font renderer instead of the #raylib built-in one
the built-in one is great for small games, simple tools, etc
in cases where you cannot really predict glyphs, you may need on-demand glyph rasterization
you can't just load every single glyph at once, you'd end up with 4096x8192 atlas (2 bytes per pixel) that's ~64MiB of VRAM (uncompressed), if not even larger
and yes, we can hear you, FontStash doesn't do everything either... for example RTL
After quite the break, we're back at development
hopefully we can release 0.3.0 by the end of August...
well, we'll see and keep you updated till then
A while back we created a kanban board using which you can track our progress on the next release
+ we won't forget what has to be done and can see progress being made to have a positive feedback loop
You can find it here:
codeberg.org/OpenPNGStudio/O…
OpenPNGStudio retweeted
C3 0.8.0 is shaping up to be awesome: yes, cutting down on keywords, going to signed ints and new reflection syntax are all nice, but I just merged the official docgen, and THAT is going to make a huge difference.
Once we're close to following release(s), we'll be testing performance on this machine
if it's fast here, it's fast everywhere
C3 0.7.11 is now officially released: c3-lang.org/blog/c3-0-7-11-t…













