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We now have github sponsorship available! If you ever wanted to donate to the project we now have a way available, either a one off or monthly. Click the "Sponsor" button in the top right of our github or follow this link! github.com/sponsors/PCSX2
PCSX2 retweeted
"Ridge Racer V PC Port"
Featured image has the exact same texture bug as PCSX2.
PS2の名作『リッジレーサーV』が、PCに勝手移植!!
本作は、60fps動作、16:9/16:10/21:9のワイドスクリーン、最大8倍の内部解像度、描画距離の強化などに対応し、SteamOSやMacでも動作する。
Windows未対応は珍しいが、StermOSが動く中華エミュ機で動くのは素敵だッッ!!
github.com/danisandoval/fuka…
Check it out:
pcsx2.net/blog/2026/pcsx2-2.…
Courtesy of @Stern_XD, a new RetroAchievements section has been added to the Setup Wizard! Allowing you to login to RetroAchievements during the setup phase. This is optional and you can continue without logging in.
In Case You Didn't Know: RetroAchievements is a community-run service that adds achievements to classic games that never had them in the first place.
Now you can relive your childhood memory while still keeping the competitive spirit!
Learn more here: retroachievements.org/
BlueSky: bsky.app/profile/pcsx2.net
Mastodon: mastodon.social/@PCSX2
Don't worry nothing is changing on the twitter side, we will still keep posting here.
New in PCSX2 v2.7.207: Windows users no longer need to hunt for ffmpeg DLLs anymore to use our built-in video capture feature!
The Codec list has also been simplified to help reduce choice paralysis!
The choice now comes down to H264, H265 and AV1.
Do keep in mind that GPU-level support is still required for these codecs (AMD AMF, NVIDIA NVENC, etc).
Please make sure that your GPU hardware supports the video codec you want to use; otherwise you will have to fallback to CPU encoding, which is slower than hardware encoding.
Relevant PR: github.com/PCSX2/pcsx2/pull/…
Mic Check...1...2...3... Is this thing still on?
Hello folks! It's been a while since we last tweeted. PCSX2 has been shaping up quite well since then, but now we are back to posting semi-regular cool changes to PCSX2 that's been cooking up in the oven so far!
Stay tuned!










