
ALT Parallel AI agents can produce useful local edits yet degrade a shared solution when their edits are combined. We model this coordination problem as discrete block optimization with an exactly evaluable objective and a known dependency graph. Independent sets certify compatible edits whose verified gains, measured against the same current solution, add exactly. A coordinator constructs a safe compatible candidate and can also evaluate interacting edits to capture favorable interactions. We prove that an optimal fractional coloring yields a merger that preserves a 1/Οf(G) fraction of the total verified local improvement, where Οf(G) is the graph's fractional chromatic number. This guarantee is tight among mergers that select a subset of the same proposals. Under conditional local-improvement guarantees and a block error-bound condition, repeated collaboration converges geometrically in the objective gap. The rate separates task structure, agent allocation, and computation cost, yielding

ALT A butterfly effect occurs when a local perturbation propagates through a system and produces divergence in its collective outcome. In LLM social simulations, this creates a particular challenge for scientific inference: sensitivity to implementation choices can enter agent interactions and alter the collective outcomes on which scientific claims are based. We study this problem through a repeated Prisoner's Dilemma and a social-media echo chamber, spanning representation- and design-level perturbations across four LLM families. We find that controlled perturbations can substantially alter collective outcomes, with sensitivity varying across both perturbations and models. In the Prisoner's Dilemma, changing only the representation of a matched persona shifts two-agent cooperation by 75.2 percentage points for GPT-5.2, while game framing and memory representation produce smaller or less consistent effects. Multi-agent interaction further reshapes representation sensitivity, producing amp

ALT Multi-agent reinforcement learning (MARL) offers a principled way of populating simulated economies with many heterogeneous decision makers. Its adoption, pioneered in finance, has nonetheless been slow in macroeconomics because of two main limitations: the lack of a shared frame of reference connecting MARL systems to dynamic stochastic general equilibrium (DSGE) models the profession already trusts, and the very long training times. The first limitation was recently addressed by the Multi-Agent Reinforcement Learning Business Cycle (MARL-BC), which places deep RL households in a real business cycle economy and reduces to classic DSGE models in specific limits. Here we address the second limitation. We present JaxMARL-BC, a JAX-accelerated simulator that trains MARL-BC economies in seconds (between 75x and 724x faster than the reference implementation), and scales to 200,000 independent learning households. We verify its correctness against the known DSGE limits, characterise its scal

ALT Teams of large language model (LLM) agents are increasingly applied to complex tasks, but their collaboration protocols are mostly designed empirically, without convergence guarantees. We formalize collaborative problem solving as block optimization: each agent improves one part of a shared solution, guided by its local objective plus a correction for how its changes affect the other parts. A coordinator checks every proposal against the global objective and merges proposals that do not interfere with each other. We prove linear convergence up to an error floor that vanishes when the corrections are exact. Interfering proposals can also be merged once their combination has been checked; the rate then depends on how well the proposals actually combine, not on worst-case interactions. With GPT-OSS-120B agents on robot routing, a three-agent team finds collision-free plans in every run, better than those of a single agent that controls all robots. On a larger routing task, a six-agent tea

ALT Objectives: Complete Street design is currently guided largely by qualitative principles despite the increasing complexity of multimodal urban traffic. This paper develops a microscopic simulation framework for quantitatively evaluating alternative street designs by explicitly representing heterogeneous road users, including Autonomous Vehicles (AVs), Connected Vehicles (CVs), Human-Driven Vehicles (HDVs), pick-up and drop-off (PUDO) services, and micromobility users. The framework jointly evaluates mobility and safety within a unified testbed. Methods:The framework enriches microscopic simulation with behavioral models for heterogeneous road users. It explicitly captures lateral movements, parking maneuvers, pedestrian crossings and jaywalking, and shared-lane bicycle and scooter interactions. Safety is quantified using a conflict severity measure grounded in collision physics, while candidate street layouts are optimized using a genetic algorithm. Findings: Applied to a segment of Be

ALT Embodied agents are increasingly capable of perceiving, planning, and acting autonomously in dynamic environments, demonstrating strong performance on complex cooperative tasks. Recent advances typically assume that cooperative tasks are known in advance. In real-world applications, however, hidden-cooperation tasks are more common: the need for cooperation only becomes apparent after an agent observes and interacts with task-related targets. In this paper, we first present HiddenCoop, a benchmark for effectively evaluating agent cooperation in hidden-cooperation tasks. We further propose Discovery-Probability Graph Planning (DPGP), a method for enabling effective agent cooperation in such tasks. At the core of DPGP is a discovery-probability graph that encodes the probability distribution over the number and locations of task-related targets, facilitating effective and efficient information exchange among agents. A search algorithm is then used to derive action plans that minimize exp

ALT Most existing approaches to LLM swarm optimization are utility-driven, focusing on final task utility while leaving the processing, integration, and reliance of information within individual interactions largely implicit. To address this, we study LLM swarm interactions from an information-flow-based view and introduce behavioral probes to quantify information flow patterns. Specifically, we repurpose External Context Score (ECS) and Parametric Knowledge Score (PKS)βoriginally designed for hallucination analysisβto measure a node's external-context dependence and parametric-knowledge dependence, respectively. Across controlled and realistic swarm settings, we observe consistent patterns: ECS increases with input relevance and distinguishes useful multi-source contributions, while PKS decreases as informative context accumulates. Building on this heuristic interpretation, we demonstrate how these probes can complement utility-driven structure optimization in two controlled applications.

ALT Multi-agent systems driven by large language models (LLMs) rely on structured communication topologies to facilitate information exchange and collaborative reasoning. However, effectively scheduling these topologies to dynamically determine who talks to whom and when to communicate remains a fundamental challenge in balancing collective reasoning performance against exponential token overhead. Existing topology scheduling approaches either enforce static communication graphs that cannot adapt to dynamic problem-solving states, or overlook agent role complementarity while failing to explicitly incorporate the synthesized graph structure into team-level decision evaluation. To tackle these limitations, we propose ACTS, a role-aware adaptive communication topology scheduling framework for efficient LLM multi-agent collaboration. Orchestrated within a Centralized Training with Decentralized Execution (CTDE) paradigm, ACTS introduces a novel dual-attention mechanism. Specifically, a Role-co
![The previous version contained Unicode em dashes. Paste this ASCII-only version: Game theory identifies when a strategic action should be accepted, but not how long a live, language-based counterpart will continue to accept it. We entered the GLEE competition in its final week with one protected agent, Milton, and four instrument agents that ran deterministic, per-game randomized trials of policy changes; Milton received changes only through pre-specified gates or registered, rollback-guarded production rules. In negotiation, learned pricing improves adjusted percentile by 0.071 (n=21,168); in bargaining, a continuation model conditioned on the rejected offer did not improve on a recency-weighted incumbent and was retired. In persuasion, a preregistered five-dose experiment (7,391 assigned games, blinded until a fixed stop) shows that recommending every unit raises sales by 0.194 of the maximum (95% CI [0.147, 0.241]) where the receiver's slack makes obedience rational (52% of the Baye](https://pbs.twimg.com/media/HVFqw-GWcAAeGWj.png?name=small&format=webp)
ALT The previous version contained Unicode em dashes. Paste this ASCII-only version: Game theory identifies when a strategic action should be accepted, but not how long a live, language-based counterpart will continue to accept it. We entered the GLEE competition in its final week with one protected agent, Milton, and four instrument agents that ran deterministic, per-game randomized trials of policy changes; Milton received changes only through pre-specified gates or registered, rollback-guarded production rules. In negotiation, learned pricing improves adjusted percentile by 0.071 (n=21,168); in bargaining, a continuation model conditioned on the rejected offer did not improve on a recency-weighted incumbent and was retired. In persuasion, a preregistered five-dose experiment (7,391 assigned games, blinded until a fixed stop) shows that recommending every unit raises sales by 0.194 of the maximum (95% CI [0.147, 0.241]) where the receiver's slack makes obedience rational (52% of the Baye

ALT Large language model (LLM) multi-agent systems (MASs) solve complex tasks through interacting agents, yet their reliability is difficult to analyze because failures depend on both individual agents and how information and errors propagate across the system. Existing approaches largely treat this as post-hoc failure attribution, but do not provide a common model across heterogeneous MAS architectures or support broader analysis of information influence and observability. We introduce AgentSoV, a virtual-sensing framework that models MAS execution as a stochastic dynamic system through Stream of Variation (SoV). AgentSoV maps heterogeneous trajectories into diagnostic stages, constructs virtual measurements from observable outputs, and learns cross-stage variation propagation with a state-space model. Its representation is architecture-aware in stage dependencies yet architecture-agnostic in analytical language, supporting chain-structured, orchestration-based, and directed acyclic graph

ALT As AI agents become increasingly connected through networks and take on tasks that require negotiation and joint decision-making, a systematic approach is needed to assess how their views converge and what information supports their decisions. We present an evaluation framework that treats consensus formation as the evolution of publicly stated positions toward a shared region, using accumulated communication history as context. The framework tracks position trajectories, group dispersion, and information expressed in public messages. Two case studies examine staffing decisions based on distributed facts and decisions requiring agents to reconcile duplicate information and a cancelled contract. Results from 1,872 completed runs associate sharing explanations with more accurate group decisions, while the second task reveals persistent disagreement despite accurate aggregate answers. Membership-change experiments provide a complementary evaluation. By separating convergence among agents

ALT Intelligent warehouse systems have transformed logistics by integrating robots with minimal infrastructure changes, boosting efficiency and optimizing workflows compared to traditional human-only operations. However, human-robot collaboration introduces new challenges, particularly due to human uncertainty, which leads to dynamic interactions and unpredictable behavior. To address these complexities, this paper presents the Multi-Agent Pickup-and-Delivery with Human Collaboration (MAPDwHC) problem, an extension of the Multi-Agent Pickup-and-Delivery (MAPD) problem that incorporates human unpredictability. This problem adds key constraints, such as dynamic obstacles caused by robots temporarily blocking paths when interacting with humans, and the need for real-time responsiveness. We formalize the MAPDwHC problem with additional constraints and properties. Based on this problem setting, we propose the CARVS algorithm, which improves task assignment and path planning by integrating task

ALT Large multimodal models (LMMs) are increasingly deployed as agents that perceive, reason, and act in interactive multi-agent environments. Yet most existing benchmarks for LMM-based agents in multi-agent settings remain turn-based: the environment and other agents pause while an agent performs inference. Such protocols obscure a fundamental challenge of real-time constraints, where the world continues to evolve and delayed decisions may become outdated before execution. Motivated by this limitation, we introduce ROAR, a multiplayer action-shooter game environment for evaluating LMM-based agents in multi-agent settings under real-time constraints. ROAR covers cooperative, competitive, mixed cooperative-competitive, and basic single-agent scenarios. We further propose a Multi-Agent Asynchronous Gym interface that decouples environment evolution from agent reasoning by running the environment and each agent in separate threads, enabling the environment to advance at fixed time intervals w

ALT Large language model (LLM) agents are increasingly incorporated into agent-based models (ABMs) on the premise that richer, context-sensitive human behavior can improve empirical fidelity. However, LLM-supported ABMs introduce an open-ended design space in which subtle modeling and configuration choices, such as prompt design and environment coupling, can substantially alter outcomes. Developing LLM-supported ABMs to simulate human collective behavior therefore requires navigating configuration sensitivity while identifying the limitations of the current model architecture. In this paper, we introduce the Model Capacity Frontier (MCF), a framework that characterizes the empirical performance attainable by a specified architecture across its admissible configurations. In multi-objective settings, this capacity is represented by an estimated Pareto frontier obtained through systematic configuration exploration. We demonstrate MCF in crowd simulation of university commencement events with

ALT Team performance is often reported as one delivered score, even though that score is produced in two stages: a system generates candidate answers and a selection rule returns one of them. We use symbolic regression as an observable scientific-search setting and compare fixed-budget LLM teams that differ in peer visibility and update timing, evaluating both their frozen candidate archives and the expressions selected from those archives. Distributing the call budget across more independent trajectories produced the largest measured gain, improving mean held-out fitting score Q by 0.70 at the widest tested allocation. Under a common archive-wide selector, the implemented Ring policy reduced mean Q by 0.33 relative to Independent, while Star and Complete remained unresolved. Holding the generated archives fixed, changing the delivery rule changed the measured architecture gaps, including the sign of the Complete point estimate. These results support reporting candidate generation and fina

ALT Arguments that AI systems will evolve in harmful ways are largely made in the abstract. We provide a concrete empirical example. We simulate simple markets consisting of populations of twenty Large Language Model agents tasked with solving arithmetic problems. Agents differ only in their system prompt; those that go bankrupt are removed and replaced by mutated copies of the prompts of successful agents. Two market conditions select for opposite phenotypes: a market that rewards accuracy produces agents with high accuracy (94%) and high token use; a market that charges per token produces agents with low accuracy (10%) and low token use. In the second market, only tokens are incentivised yet we see a collapse in accuracy. Token use and accuracy are correlated traits such that selection on one also moves the other, and behaviour adapts along an unpriced dimension. A third neutral condition with no selection allows us to separate these effects from bias in the mutation operator. Adaptation

ALT Modern LLM-powered agents increasingly improve through experience sharing, where distributed agents distill local reasoning experience into reusable knowledge, such as a shared insight library. Existing approaches, however, still heavily rely on manually designed prompts and workflows that determine both how local agents extract useful reasoning traces and how a central/global agent aggregates them to obtain common patterns and insights. We propose Federation over Harness (FoH), a framework that automatically evolves the harness for both local and global components in this distributed multi-agent reasoning pipeline. A server agent evolves the client harness for task solving and self-reflection while, at the same time, evolving its own harness for aggregating distributed reflections, maintaining shared knowledge, and updating subsequent client harnesses. Importantly, FoH requires no extra validation signals, such as ground-truth labels or validation data, during evolution; it learns sol

ALT Semantic fidelity is essential for multi-agent communication under non-ideal channels, comprising transmission fidelity and conversion fidelity. Yet existing numerical and neural message formats cannot simultaneously achieve both. To address this, we propose a novel message format-Hyperdimensional Symbolic Messages (HSM) and its corresponding communication framework Herm. For transmission fidelity, Herm suppresses semantic entanglement via an entity-attribute-value structured encoding pipeline. For conversion fidelity, Herm first leverages a receiver-centric ego-binding mechanism to align semantics. Then, a similarity-aware dual-branch fusion module is proposed to prevent critical semantic dilution. To realize explicit message-semantic conversion, we devise an iterative decoding scheme via algebraic inverse operations. Experiments exhibit that Herm outperforms baselines across various noisy scenarios while maintaining superior structural readability.

ALT LLM-based multi-agent systems typically communicate through text, incurring repeated generation and re-encoding costs. Although latent communication removes explicit verbalization, constructing latent messages may still require autoregressive latent trajectories. We therefore distinguish message representation from message construction and ask whether agents can directly construct useful continuation states without executing the trajectories that normally produce them. We formulate this problem as trajectory-to-state compilation and introduce Thought Blocks, fixed-size blocks of latent keyβvalue (KV) continuation memory constructed in one shot. Thought Blocks achieve a 2.5 times average latency speedup over autoregressive latent communication. Compared with text-based multi-agent communication, Thought Blocks reduce text tokens by 45.7% and autoregressive steps by 84.8%, achieving an 8.6 times average latency speedup. These results demonstrate that trajectory-to-state compilation enabl

ALT We study theoretically how discrimination and polarization can emerge in a population of learning agents. Each agent uses an adaptive linear decision layer to map a language-model embedding of an issue to a binary opinion and maintains an evolving estimate of how much it trusts every other agent. Through pairwise interactions, agents update both their decision weights and trust estimates using an online Bayesian rule derived from teacher-student learning over a noisy channel. In-context-learning experiments with large language models qualitatively reproduce the predicted opinion and trust updates. We then assign each agent one of two arbitrary group labels, A or B, and model group bias by allowing a fraction fb of agents to shift its perceived agreement with each message by a strength b, a bias steering prejudice, depending on whether the sender and receiver share a label. We use order parameters from statistical mechanics to connect these local dynamics to collective states and transi
