Been teaching myself to solve a Rubik's Cube (again), best time is just under 3 mins using the beginner method. Not quite ready to move to CFOP. I made a online tool to help learn. Can scan your own cube in via web cam. playharmony.ai/share/5fd9e76… #rubikscube #playharmonyai #webdev
Today I will be doing a Mobile API workshop on the @CoreGames Discord server. I will be talking about some of the API, writing some live code (what can go wrong?), and showing some demos. Come check it out (6PM BST, 10AM PDT, 1PM EST). discord.gg/qjBYJXzN?event=96… #CreatedWithCore
This has come a long way from the prototype, and my todo list has 3 things left. This project was done to challenge myself. At times I wanted to give up, because it was just all UI. Nothing but UI. But I'm happy I didn't. Nearly there. #CreatedWithCore
Node graph can be a little less spaghetti looking now I've added reroute nodes. Also added graph panning which makes things much nicer.
Created a new Community Content system for @CoreGames. Easily add player owned plots so they can become a farmer. So much more I want to do with this system, but it's a start. youtu.be/Cb5R6JzO2eo popthosepringles.github.io/C… #createdwithcore #gamedev
An interesting read about camelCase vs snake_case style. Note: sample size was small. cs.kent.edu/~jmaletic/papers… Conclusion is towards the bottom if you don't wish to read the whole thing. So which style do you prefer? I'm in the snake_case camp 😄
Peter retweeted
FUN TIMES & GoodVibes At our Summer Game Jam Entry KOOKY KARTS!!
coregames.com/games/3be43c/k…
P.S. If you aren't building the games of your dreams on @CoreGames you're missing out on greatness... ❤
#indiedev #gamedevelopment #createdwithcore #Kitbashing #fantasy #gameart
Little preview of something we at Charming Forge have been working on in our spare time for the Summer Jam contest run by @CoreGames that will be released soon. Poor @madeye1337 gets bullied into a Sand Flea by @nya_alchemi Fun times. #createdwithcore
Playing around with fire propagation in @CoreGames. It's loosely based on the Far Cry algorithm. It's not too bad, needs a little more work though. youtube.com/watch?v=juTf2SMx…
Last week I wrote a dialogue system for Community Content for @CoreGames that can be used with no Lua knowledge. Really happy with it. Documentation took a while to do, but was worth it. Video: youtube.com/watch?v=31H9gU-k… Docs: popthosepringles.github.io/C…
It takes so much time coming up with these puzzles. Logic ones are done, next up is Math puzzles. This one is a little bit of a spaghetti junction, I really should add reroute nodes but I can live with it for now. @coregames
Was a late night of coding, but state saving is complete. I had been putting it off. This was a little tricky as I didn't plan ahead the data I would be saving for the connectors, so had to do some code refactoring. #createdwithcore #coregames
Going down to the wire with this one. Working on a Jam entry, last minute changes. Am amazed with how much was done in 2 weeks. So much code. @CoreGames
Continued work on my visual programming puzzle game. Most of the base code is in place, got to write some more nodes but so far so good. Could really do with UI Container scaling to we can "zoom" out for the graph @CoreGames ;) #coregames
Rewrote the event handler code which now works nicely with if/else chaining. Really happy with the node code. Also, I'm colorblind (that blue is purple apparently :P) I may switch out to shapes. @CoreGames
Another day working on this idea. Today we play with Apples. Redone the node UI. If/else needs some UI work, but underneath it handles the condition correctly. @CoreGames
Wrote a prototype today so I could do some visual scripting in @CoreGames. VERY early prototype, so not too sure where I want to go with it. Am thinking of doing a programming puzzle game which could also be a learning tool. Was fun to work on though.
Peter retweeted
We came. We saw. We... ran away scared and prayed for back up. 😂 In @PIXELDEPTH's zombie survival game Overrun teamwork is crucial! Work with up to 3 other survivors to defeat the unending waves of undead. 🧟 Be careful, ammo is limited!
Play now: loom.ly/ZgUNRu8
My game Overrun is available on the @CoreGames platform (it also won one of the Survival Jam 2020 categories). Had a lot of fun creating it. It was my first game and I learnt a lot making it. Am now starting work on another game which I am excited about.






