I love openings set in the clouds:
xitter.cf/iq3valan2/status/21144…
I don't know what it is, but give me a flying start and you got my attention immediately.
#gamedev #indiedev #AGMaker
Just making sure our international audience knows that the JP community has switched over to using the #アクツクG hashtag due to the name change. EN tag remains the same #AGMaker! (and an excuse to post @nasorith's progress)
xitter.cf/nasorith/status/211137…
Just a quick reminder that our #NintendoSwitch sale is still on, and we hope everyone is taking advantage of the great deals available!
xitter.cf/PixelGameMaker/status/…
Our Autumn Sale has started! Get the wonderful series of games made with #PGMMV on your #NintendoSwitch for some spookily good discounts!
nintendo.com/us/search/#cat=…
#indiegame
The new "Continue from Previous Animation Time" setting allows you to do some interesting things, like switching animations while maintaining motion time in this example. I look forward to seeing what the community makes!
xitter.cf/PGMMV_jp/status/211347…
#AGMaker #gamedev #GodotEngine
We added an improved method for creating inventories using UI buttons since #AGMaker v2.0.4. There's a new tutorial to follow on the GUILD, and our in-house dev made a short showcase video for the process:
xitter.cf/PGMMV_jp/status/211279…
#gamedev #GodotEngine
#アクツクG #AGMaker ≪機能紹介2.0.4~≫
インベントリーや、UIでのアイコン配置…なかなか手ごわいと感じる方へ(ワタシ含む)
ボタンをポンポン配置して、好きな画像に変えて、カーソルでぽちっと選択するだけの簡単仕様、、、
あるんです!
詳細はGUILDにてっ
guild.rpgmakerofficial.com/t…
The always helpful @BazSupport has published a new video tutorial about the blackboard system that was added in the 2.0 update. If you want to learn how to use it, it's a great introduction:
youtube.com/watch?v=Hj1YllN6…
#AGMaker #gamedev #indiegamedev
Hey all! Hope the week is going well for you, but to help brighten the week here's #AGMaker v.2.0.5 for you!
store.steampowered.com/news/…
This update adds some new animation features to ensure good looking state transitions!
#gamedev #GodotEngine
A new plugin for #AGMaker today!
guild.rpgmakerofficial.com/t…
This enables easy texture swapping, which was in PGMMV but hasn't been easy to do in Action Game Maker - until now! Sorry for the delay!
#gamedev #GodotEngine
Congrats to the U2U team on this big milestone!
xitter.cf/rpgmakeru2u_en/status/…
Can't wait to see the maps everyone makes!
#rpgmaker #indiegamedev #gamedev
The RPG Maker U2U Map Editor demo is out now! We’re also inviting you to share your maps. Try the demo, enjoy creating, and show us what you make!
▼ How to join (choose either option)
【X】Follow @rpgmakeru2u_en and post a screenshot of your map with #P2Dmapevent.
【Steam】Post your map screenshot in the "Let's make some P2D maps!“ thread in the Community Hub.
steamcommunity.com/app/48564…
Deadline: Monday, November 16
#RPGMakerU2U #RPGMaker
Our Autumn Sale has started! Get the wonderful series of games made with #PGMMV on your #NintendoSwitch for some spookily good discounts!
nintendo.com/us/search/#cat=…
#indiegame
Dyna Brothers is a 1992 Mega Drive game, and he's thinking about making something inspired by it using #AGMaker, if he just has the right idea.
xitter.cf/tatanushi/status/21114…
A strategy game using Action Game Maker is something I wanna see!
#gamedev #GodotEngine
マウス操作を使った簡単なリアルタイムストラテジーみたいなのを作ってみたくて着手(カーソル写ってないけど)ウィンドウで移動指示、画面操作して見守るみたいな。
ダイナブラザーズみたいなの作ってみたいけどアイデアが全然思いつかない!
#SuperDevDay #アクツクG #AGMaker
Yay, new community plugin!
youtube.com/watch?v=x1pH4gLo…
There's an official hookshot sample too, but it's freeform. This one by PluginsAndCode (StephCode on Discord) is designed for grapple points!
#AGMaker #GodotEngine #gamedev
Getting treasure from a chest feels good, but playing a great new game feels even better!
xitter.cf/MontblancHatch/status/…
Endless Samurai is coming to Steam next year, there's a demo available now, and it's made with #PGMMV! Definitely worth checking out!
#indiegame #indiegamedev
Really coming together quickly now!
xitter.cf/KawatareG_info/status/…
More enemy types, more weapons & effects, more frantic - just the way a shooter should feel! If this is how far it's come in a month, I wonder what it will look like in November?
#AGMaker #gamedev #indiegamedev
#プレミアムツクールデー #SuperDevDay #AGMaker
次回作STG、今週の成果!
・スポーン系の敵実装中
・時間経過、ステージ進行に合わせて敵をスポーンできるように
・並行して個々の敵の行動パターン作り
まだ色々粗いですが、ステージ開始から終了までザコ敵が湧き続けるようになりました
Shiki-Shiki! Haunted Dungeon has been updated to v1.1.12:
xitter.cf/KawatareG_info/status/…
Fixes a few minor bugs, and makes a great game even better! Check it out now on #NintendoSwitch!
#PGMMV #indiegame
Nice QoL update today! #AGMaker v2.0.4 is now available:
store.steampowered.com/news/…
Easy UI buttons, easier to pause a game in the menus, and more! Pick it up for 40% off for the next 12 hours!
#gamedev #indiegamedev
The Door plugin is now available! Supports hinged doors, shutters, mid split, iris, and lens type!
Details here:
guild.rpgmakerofficial.com/t…
#AGMaker #gamedev #GodotEngine
The hookshot into pickaxe combo is amazing, and I really can't wait to play a new demo! Please make a new demo!
xitter.cf/mayoneru_game/status/2…
#gamedev #AGMaker #GodotEngine
#indiegame #indiedev #AGMaker #アクツクG
引き寄せるフック型武器、突き刺して後ろに投げるツルハシ、冷凍するメイス。移動に関する攻撃手段🎯
あとEP(緑のバー)という要素を追加して攻撃や回避もEPを消費する必要があるようにしました 戦略アクション性UP😀
I know it's not everyone's cup of tea, but we did add new functions to connecting to the AI of your choice in #AGMaker's 2.0 update.
xitter.cf/PGMMV_jp/status/211024…
A new tutorial got posted today that gives an explanation on how to get started.
#gamedev
#アクツクG #AGMaker 【雑談】
AIを使用し、自分だけの≪教材≫を作成しちゃおう
guild.rpgmakerofficial.com/t…
■チャット型AI
アドバイスが貰える
■エージェント型AI
ヴィジュアルスクリプトを作成できる
難しい要素をAIが作成(アドバイス)し、自分で最適化する流れは≪今風≫かもしれませんね。
Congratulations to @rkm_stn for the release of version 1.0 of Xelphyrion! They've been working for some time on it, and it supports English too! Check it out on Japanese free game site Mugen. Links can be found here:
xitter.cf/rkm_stn/status/2108757…
#PGMMV #indiegame #indiegamedev
かねてより開発していた『ゼルフィリオン戦闘シミュレーター』ですが、ついにVer1.00をリリースすることができました!
しっかり納得の行くゲームに仕上がったので、2Dアクション好きな方は是非遊んでみてください!
リンクはツリーから↓
#スーパーゲ制デー #indiegame #PGMMV #ゼルフィリオン













