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A little more of the driving, environment interactions and simulated water in our indie game! 🌸
#gamedev #indiegame
Wildward retweeted
Our new gameplay trailer for Thveit is now live! 🎬
Take a look at the latest gameplay, familiar sights from our recent playtest, and a few new things we haven't shown before.
Watch here: youtu.be/gR4W2-OjXPY
#gamedev #indiegame
A little more canoeing! 🛶
From warm summer afternoons to the colours of autumn, here's a little look at canoeing across different seasons and times of day.
#gamedev #indiegame
Who says base building has to be tedious?
Getting your first cabin up and running in Wildward is quick and simple. After a long day of exploring, it's nice to have a place to come back to and unwind.
#gamedev #indiegame
We've been working on mud physics!
The mud actively fights back, and if you're not careful, you might find yourself stuck. Good thing you can always pull out the winch!
A little canoe showcase! 🛶
When the terrain gets too rough, or you just feel like taking it slow, hop into your canoe and explore the rivers instead!
#gamedev #indiegame
You can now secure your cargo for a safer journey!
We've also been giving nighttime a little love. The wilderness gets pretty atmospheric after dark! 🌙
#gamedev #indiegame
Check out more water sim action here as well!
teapawt.org/PlayWildward/status/21…
See how the water, floating leaves, lily pads and reeds react as we drive through them, across different seasons and times of day! 🪷
#gamedev #indiegame
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See how the water, floating leaves, lily pads and reeds react as we drive through them, across different seasons and times of day! 🪷
#gamedev #indiegame
Check out another showcase in more light!
teapawt.org/PlayWildward/status/21…
A little more of the driving, environment interactions and simulated water in our indie game! 🌸
#gamedev #indiegame
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Wildward retweeted
Today we're sharing with you all the name of the next Elder Scrolls title (did you guess correctly?).













