PotentKnight retweeted
A few of you asked why not Leon Kennedy, so here you go
this time Leon's fighting off a room full of zombies.
Full screen version below 👇
🤖 Made with AI
PotentKnight retweeted
Okay this is crazy.
Tested the Kingsman church scene with Genjutsu. The result isn't perfect, but a few months ago motion control on a scene like this was basically impossible.
Makes me wonder what this looks like a few months from now.
🤖 Made with AI
PotentKnight retweeted
What the hell did I just see? lol For a second I thought it was real… I swear the creator must’ve lost their mind 😂
#ResidentEvilRequiem #AdaWong #LeonKennedy
PotentKnight retweeted
I have spent some time working on adding new kinds of noots to my penguin game🐧. I must say that I am quite happy with the result!🥰
#penguin #gamedev #unity3d #indiegames #indiegaming
PotentKnight retweeted
Within the next month or so, I'm planning to make the first section of this course: udemy.com/course/controlrig/… free on YouTube. It'll help with future YouTube tutorials to give some baseline to point people to so I can cover more interesting stuff without rehashing the basics each time.
Reason I'm mentioning this is because if anyone is planning to buy the course primarily for the first section (roughly one third of the full course) and you're willing to wait a little, you don't need to buy it. And I don't want people annoyed that they bought it then the main section they were interested in gets released free. There's more to the course, with a lot of info in the rest, but the first part is probably the most valuable in terms of learning procedural movement animation.
If you can't wait or want the rest, the above link is the lowest discount possible (for 5 day time limit).
Attached are some clips/examples I've made using the system we set up in the first section of the course.
PotentKnight retweeted
Hard at work getting some more splatter into our horror Metroidvania Silver Pines. Hoping this makes Sgt Mark @BrutalDoomGuy proud. Still need to get the gibs to help spread the splatter further.
#IndieGameDev
PotentKnight retweeted
First official look at gameplay in the cyberpunk side-scrolling action game, Quantic River.
Wishlist here: store.steampowered.com/app/2…
PotentKnight retweeted
a little taste of panzerkunst 🥳ok somewhat successful mocap retargeting excercise, she looks really cool with all pieces working together - hair, physics, wrinkles, facial rig, and raw mocap data. I have 2 more mocaps to test after this, but hair kinda works!
PotentKnight retweeted
Are you ready to see Fort Oasis with your own eyes?
The nightmare begins July 24, 2025. @PlayTotalChaos is a brutal survival horror where reality bends, monsters adapt, and every move counts.
For the brave, VR Edition will bring the terror even closer.
Total Chaos | Gameplay Preview | Play the Demo Now!
PotentKnight retweeted
The Slither - a parasite-warped husk, its human shell long since hollowed. It doesn’t stalk. It pressures. It forces you into a corner.
🛑 Combat Tip: Strike the yellow boils to weaken it, then finish it when it's vulnerable. Miss, and you may not stay yourself for long…
The Sinking City 2 - Meet the Slither
Support The Sinking City 2 on Kickstarter and help us reach our next stretch goal: more Slither designs!



















