Polish indie studio @elevenpuzzles is the creator of great cooperative puzzle games. Their latest project, Parallel Experiment, is their most ambitious title yet. “We never run out of puzzle ideas! There are always new ways to challenge players." premortem.games/2025/02/10/p…
Solo developer @8Bit_Bento has spent almost seven years bringing Creo God Simulator to life. What started as a passion project has grown into a full-fledged god game. “I think the biggest lesson I learned was perseverance." premortem.games/2025/02/05/s…
When @joakim_a posted on LinkedIn that founders shouldn’t take a market salary and added, ‘If you need a high salary now, maybe startup life isn’t right for you.’ he sparked a heated discussion. In this piece, he takes a deeper dive into the topic. premortem.games/2025/02/03/a…
Solo dev @VoidmawGames, has spent three years crafting Katanaut, a fast-paced action-roguelite. His biggest takeaway? “That done is better than perfect. Games are meant to be played, not just endlessly tweaked.” premortem.games/2025/01/30/s…
PreMortem Games retweeted
🎙️ A deeper look into The Last Three! 🌟Interview on Premortem Games about the game’s development, sacrifices, and how I combined story, visuals & music. Big thanks to @PreMortemGames for the opportunity! 🙏
#TheLastThree
premortem.games/2025/01/06/t…
Solo dev @KRUMBGames has been working seven days a week for some time to finish his game Mekkablood: Quarry Assault. “Making video games is difficult, but I didn't think it would be this difficult. I’m happy I did it though.” premortem.games/2024/12/18/s…
Mirthwood, the debut title from @bad_ridge_games is created by a two-person team, long-time friends Brian Hecox and Daron Otis. “We’ve known each other since kindergarten, but weren’t quite ready to start a studio back then.” premortem.games/2024/12/04/m…
South Korean indie dev @catsocietygames is a three-person studio that has been working on their debut game @_DungeonInn since 2019. “We want people who expect comfort from Dungeon Inn to enjoy it casually, and those expecting strategy to find a challenge.” premortem.games/2024/12/06/r…
PreMortem Games retweeted
Dungeon Inn interview article has been published on @premortemgames. It was a pleasure to be interviewed and thanks for the lovely content.
We will continue to work hard on our development!
#DungeonInn #Indiegames
premortem.games/2024/12/06/r…
PreMortem Games retweeted
While you wait for @Atomic_Picnic by indie dev @BitCakeStudio to download to your PC, read all about its development here: premortem.games/2024/11/08/b…
Congrats on launching the game @BitCakeStudio -team!
PreMortem Games retweeted
Developing LIMBO as the Co-Founder and CEO of @Playdead taught @DinoPatti invaluable lessons about creating impactful games. "From the moment the game begins, players are immersed in the experience. This proved that less can be more." premortem.games/2024/11/25/i…
PreMortem Games retweeted
✨The wait is over!
The full episode with Yolanda Mogatusi is out now!
As you chill this weekend, dive into her inspiring journey.
Thank you to everyone who tuned in yesterday, you made it special! 💛
Watch it all here 🎥👇
youtube.com/playlist?list=PL…
Developing LIMBO as the Co-Founder and CEO of @Playdead taught @DinoPatti invaluable lessons about creating impactful games. "From the moment the game begins, players are immersed in the experience. This proved that less can be more." premortem.games/2024/11/25/i…
PreMortem Games retweeted
We talked with PreMortem Games about the team's inspirations and Psychobilly aesthetic in Scaravan 66 🎮
Eric asked some excellent questions,
Check it out!
Canadian indie studio @LithicEnt is developing @scaravan66 , a high-octane car-combat roguelike with a distinct aesthetic. Co-founder & Art Director Andy Woodford: "Rockabilly is such a sorely underused visual style." premortem.games/2024/11/18/s…
Canadian indie studio @LithicEnt is developing @scaravan66 , a high-octane car-combat roguelike with a distinct aesthetic. Co-founder & Art Director Andy Woodford: "Rockabilly is such a sorely underused visual style." premortem.games/2024/11/18/s…
PreMortem Games retweeted
Here is a free template/guide for indie developers signing their first deal.
I've seen many awful deals happen because developers didn't understand what some things meant. Hopefully, this helps.
shorturl.at/GnAlh
Dive into the world of creativity and tech with Creative Tech Convos, hosted by @WendiArtIT . She brings her @PreMortemGames profiles to life in animated podcasts featuring inspiring journeys from game professionals.youtube.com/watch?v=xl1Ya6em…
Sulfur, by Swedish indie dev @perfectrandom_ , is absolutely wild to look at, featuring a wide variety of crazy monsters rendered in bright, colorful, blocky graphics. Read all about its development here: premortem.games/2024/11/06/s…
While you wait for @Atomic_Picnic by indie dev @BitCakeStudio to download to your PC, read all about its development here: premortem.games/2024/11/08/b…
Congrats on launching the game @BitCakeStudio -team!
PreMortem Games retweeted
Thank you for sharing!
Our demo is now available on Steam --- welcome to join : ) store.steampowered.com/app/2…
Play the 1001 Nights Steam demo now. store.steampowered.com/app/2…
Afterwards, read all about its development here: premortem.games/2024/09/23/a…
Congrats on this milestone @AdaEden1001 team!


















