Nate retweeted
Bungie confirms that Marathon is here to stay
“ We look forward to many years of steady improvements to every aspect of the game.”
Nate retweeted
The next Expedition in ARC Raiders is roughly one month away.
Departure window will start on February 22.
With all the info and experiences that you have from the last Expedition, will you do the next one that is coming in February?
Nate retweeted
ARC Raiders PC players are bypassing in-game limits by modifying local config files to force ultra-wide FOV and high-visibility presets.
This exploit provides a significant competitive advantage. Embark needs to look into this issue and fix it ASAP.
Nate retweeted
ARC Raiders community manager Ossen just announced that they have released a hotfix to remove the newly discovered "NewConsole" command.
Nate retweeted
Don’t Shoot (Famous Last Words)
Bro said “don’t shoot,” mic trembling, it's a PvP game bro, I ain't taking no risk.
So I pulled the trigger, now he's salty, now he's sorry.
Died in raid, feelings hurt, went straight to X to vent
Wrote whole essays ‘bout respect he never meant
It’s Arc Raiders, bullets talk, not sympathy
You queued for war, not a ceasefire, not therapy
Respawn timer ticking, wipe the tears and get good, homie.
Nate retweeted
Shroud thinks Arc Raiders will eventually be bigger than Fortnite
"This game is definitely the biggest game since Fortnite ... and will be bigger as time goes on"
Nate retweeted
Bro summoned the entire lobby in ARC Raiders to protect him, only to get killed by a lightning strike 😭 ⚡
Nate retweeted
Tarkov TV Just finished with SOOO many info, I'll summarize here as much as possible #EscapefromTarkov
Performance & Core Tech
(Nikita calls it Tarkov 2.0)
- Reconnect time massively improved (5 min ➜ a few seconds)
- Major engine & code optimization across all maps, including Streets
- Reworked foliage & trees for better FPS
- Faster raid loading + overall smoother performance
Gameplay & Systems
- New Arena-based tutorial
- Transparent magazines (clip 1)
- New animations (hideout, mags, scav idles, map interactions) (clip 2)
- New gear & weapon mods (image 1 & 2)
- Scope reflection rework (WIP) (clip on the next thread)
Events & Quests
- Big Icebreaker event + large questline (Q1) (clip on the next thread)
- New storyline quests (Pighead / Lady of Hearts)
- Large Halloween event
- In-game events & news notifications - in the game
- Seasonal Progression (Q2)
Seasonal system (PVP only)
Battle-pass–style progression with unique rewards
2 wipes per year
Perks & debuffs system (less secure container, more perks – Zomboid-like)
PVE prestige planned for next year
New map: “End of the Line”
- Dungeon-style
- Single-player driven
- Possible D2 bunker connection (images on next thread)
Summer content drop
Radioactive UI finally used
Drone gameplay (supply drops / grenade delivery)
Animated ragdolls & unconscious state
Environmental interactions (shoot locks, honk cars, etc.) (clip on next thread)
Linux migration planned by end of Q3
**SCAV Life DLC** Q4
- Separate SCAV profile
- Additional HO option for SCAV
- Social hub
- Limited control over boss guards
Nate retweeted
ARC Raiders is your Multiplayer Game of the Year! 🥳
What can we say? A multiplayer is only as good as its players, and you are some players!
We couldn't be more proud of our game, or our community, thank you for your vote 🫶
Nate retweeted
Following wins at the Streamer Awards, including "Best VTuber", a clip has resurfaced of TheBurntPeanut that led to a January 31st ban from Twitch.
Nate retweeted
I don't normally do this but here's a preview of my next mod:
Arc Raiders smart overlay:
- Shows only when I'm looting
- Allows chat to add custom TTS tapes to the loot table
- Eventually tapes will have video & I'll have to extract with them
Only ~25% done & placeholder assets


























