Joined February 2016
Hi ! I present you my logo animation & style for 2021. See more : prismal.fr/
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GTA 6 looks insane, the lighting, hair physics, prop density and facial animations were my personal highlights! I do find the color grading, vignetting and desaturation during daylight very strong though, giving "Cinematic ReShade" vibes. Thoughts on it?
Watch Grand Theft Auto VI: An Extended Look. Now on @netflix: netflix.com/GTAVI
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The Metal tutorial got blocked worldwide because of 7s of AC/DC playing in the intro. I have reuploaded it without the song and am currently waiting for the Partner program to attempt to delete the song from the original (no guarantee). Thanks for the continuous support =)
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Microscratches like you've never seen before. Your materials will never be the same, find out more: youtube.com/watch?v=r3bkGPob…
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Captured with the great @EverSmaller on her microscope. Cheers to our long calls at 3am!
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"Material Layering comes from particles scattered on surfaces" Theory is cool, how about actually seeing it?
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Complex materials like never before Watch the Tutorial: youtube.com/watch?v=r3bkGPob…
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A New Tutorial is Out! We're looking at Forgotten Metal Knowledge and expanding on seemingly common and mastered materials : youtube.com/watch?v=r3bkGPob…
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I am hyped for it but I'm so tired of the "hardsurface modeling artstation frontpage" designs
First gameplay teaser for Insomniac's ‘WOLVERINE’ game. Releasing on September 15.
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Am I dreaming?
‘MASTERS OF THE UNIVERSE’ director Travis Knight says that he finds it unfair how VFX artists are treated online. “People generally are a little too hard on visual effects & VFX artists… there are a lot of times when budget & timing are things that have to be compromised.”
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Second call for this as I'll soon be closing it to write and record the tutorial!
For an upcoming video about metal, I'd like to illustrate some discussion points with statistics. If you have a bit of time, it would be greatly appreciated if you could fill out this questionnaire about your approach. Quick and easy, no wrong answers! forms.gle/accHyS3Zhkijygje6
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Prismal retweeted
For an upcoming video about metal, I'd like to illustrate some discussion points with statistics. If you have a bit of time, it would be greatly appreciated if you could fill out this questionnaire about your approach. Quick and easy, no wrong answers! forms.gle/accHyS3Zhkijygje6
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For an upcoming video about metal, I'd like to illustrate some discussion points with statistics. If you have a bit of time, it would be greatly appreciated if you could fill out this questionnaire about your approach. Quick and easy, no wrong answers! forms.gle/accHyS3Zhkijygje6
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The entire movie looked so good! 10/10 theater experience. Hoping @ILMVFX breaks down this amazing shot in a Behind-the-magic episode😍
Shout out to the amazing work on @projecthailmary by the team at @ILMVFX! All of these shots (& many hundreds more) were made entirely digitally by the amazing artists there. Many of the most jaw-dropping shots are thanks to them!
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God forbid a movie has even one low contrast sequence
So would Hollywood police actually arrest them or something if they did color grading more like a comic book?
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One of the best likeness I've ever seen -ever-, and she's a *junior*, just crazy
Texturing & Lookdev - Portfolio 2025 by Elena Desailly from ARTFX SCHOOLS - therookies.co/entries/40490 #ZBrush #Maya #Houdini #cgi #3drendering #3dartist #digitalart
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Stumbled across this old surfacing practice from when I was in art school, and I want to make a full character as a project now 😄
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So I've made a youtube channel to share tutorials that don't quite fit on my Artstation, and thought I'd share. You're doing Surface Imperfections Wrong! youtube.com/watch?v=OW4L0vdo…
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Hit the🔁 if you learned something :)
So many new people here!🥳For all of you Breakdown enthusiasts, 120 more pages and videos of tips, tricks and insights await you : artstation.com/lucaspiazzini
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So many new people here!🥳For all of you Breakdown enthusiasts, 120 more pages and videos of tips, tricks and insights await you : artstation.com/lucaspiazzini
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