
Prototyping AR & VR at Meta. Continuing a long awesome thread of thinking with more of your body. Previously @LeapMotion
Bay Area
Joined February 2009
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Barrett Fox retweeted
More shiny experiments in immersive UX. This one focuses on quickly switching between embodied superpowers. By @MrSchubert and @Protodeep at @LeapMotion, also ready for download now! youtube.com/watch?v=LFRKEmzr…
Barrett Fox retweeted
Exclusive: Validating an Experimental Shortcut Interface with Flaming Arrows & Paper Planes ow.ly/KLgb30kpIpt @LeapMotion @Protodeep @MrSchubert
Barrett Fox retweeted
Exclusive: Designing Single-handed Shortcuts for VR & AR ow.ly/sWIB30jWasc @LeapMotion @Protodeep @MrSchubert
Barrett Fox retweeted
Another day at the augmented office. Our latest foray into #AR design with #ProjectNorthStar makes your entire world interactive.
Barrett Fox retweeted
It's time to shift the conversation from what an AR system should look like to what an AR experience should feel like. Announcing Project North Star, a full #AR platform that lets us chart a world where digital and physical exist as a single experience: blog.leapmotion.com/northsta…
Barrett Fox retweeted
This time next week I'll be moderating a panel @sxsw - looking forward to bringing @DiWrangler @Tuckface74 @Protodeep @rivera and @witholeary together for #ImmersedinNI @ Latitue30 in Austin, Texas to discuss #theaudienceofthefuture / @UKatSXSW @InvestNI @InvestNI_USA @DigiCatNI
Barrett Fox retweeted
Notches on the blocks animate in when the scaffold is holding the blocks in place and animate out when the blocks are released. Making those blendshapes took longer than I thought it would but the result is pretty satisfying #VR #UX #LeapMotion
Barrett Fox retweeted
While @Protodeep engineered the core functionality of the grid in our Scaffolding interaction sprint, I worked up some form options for the Scaffold Widget. Tried to draw from the directionality and affordances of real hand held building + measuring tools #VR #UX #LeapMotion
Barrett Fox retweeted
Yall! I know *SOME* of you out there have got crypto. You can now donate it to dynamicland.org/ ! This is one of the most special things / places I've ever gotten to witness, and I can't urge you enough to help it continue to survive! plz share / donate / explore!
Barrett Fox retweeted
More #UI explorations - bringing drag and drop into 3D and going a bit over the top with hover animations and color changes #LeapMotion #VR
Barrett Fox retweeted
Speaking on 'Designing for Hands, Not Controllers' @LinkedIn for @cascadesf's #UXVR event tonight #VR <grab tickets> bit.ly/2hMe3f5
Barrett Fox retweeted
Bringing your hands into #VR directly, without gloves or controllers, brings us a big step closer toward virtual #embodiment #leapmotion #AR
Barrett Fox retweeted
Our Graphic Renderer is a general-purpose #VR tool that brings a huge rendering boost with fewer draw calls. blog.leapmotion.com/interact…
Barrett Fox retweeted
Design with curved spaces and interfaces – it makes #VR feel more human. blog.leapmotion.com/interact…
Barrett Fox retweeted
Building with Oculus Touch or Vive controllers? Use our #InteractionEngine to rapidly integrate #LeapMotion blog.leapmotion.com/interact…
Barrett Fox retweeted
The #LeapMotion #InteractionEngine is a layer between our hand tracking and the @unity3d physics engine: blog.leapmotion.com/interact…
Barrett Fox retweeted
Hands and tools are a powerful #VR #AR combination. Our #InteractionEngine works w/ hands and handheld controllers! blog.leapmotion.com/interact…
Barrett Fox retweeted
Massive upgrade to our #InteractionEngine features physical interactions for objects and interfaces in #VR: blog.leapmotion.com/interact…














