Loppi_Poppi retweeted
We'll be delivering a demo for DELIVERY MUST COMPLETE in early 2027!
#gamedev #indiedev #DeliveryMustComplete
This is the same universe that had meteors expected to hit the surface and the people in that world decided to built a giant set of railguns to combat it... Ridiculous rule of cool super weapons is nothing new to AC. Even in the first game, they let you fight a flying fortress
so can anyone into Ace Combat explain how Land Battleships are a viable option, because they make no sense to me
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Loppi_Poppi retweeted
🏴☠️『派手にいくぜ!』🏴☠️
#海賊戦隊ゴーカイジャー
Loppi_Poppi retweeted
Horse animation set done 🐴 I can finally have quadruped animation for my reel lol
Model: 战双帕弥什/1010浣
Ace combat X is a fun game, but goddamn I'm not going to fight the final Alect squadron fight on Ace difficulty ever again. Took me over an hour and fuck those SU-37
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Loppi_Poppi retweeted
Only Kamen Rider could invent the word "Mousecheezer" and then cut immediately to Mouse doing insane aura farming
Actually went from laughing like a Hyena to being locked in, We are so back
Loppi_Poppi retweeted
The Mouse and the Young Lady~
#仮面ライダーマイス
The thing that newbie should be careful about in Zero 1 is quitting the mission after you die or run out of life.
If you quit, the mission WILL disappear permanently unless you load a save, so never touch the quit button, only load
Also, another helpful thing for anyone playing Megaman Zero 1 for the first time:
Don't stress over rank. It's useful for exactly one thing: getting past this door to grab this little goober.
That's it.
(A/S-rank also adds an extra move to the bosses' repertoire. Careful!)
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