Upgrading my infinite user/claude generated MMO. It’s now a 5x5 grid. The outer zones are all billboard placeholders with ideas you could make and upload to the MMO.
Working on hard on getting it ready for user generated mmo zones
I tweeted that OpenAI dot is not great and then shortly afterwards @thsottiaux reset everyone’s ChatGPT limits including mine.
Thanks Tibo, I feel your always listening to our feedback
I keep trying to use OpenAI dot to make some cool blender models or in game enemies.
Its cloud environment is broken beyond broken. It keeps telling me it can’t git push, it can’t write to its disk. It can’t open its browser, it can’t pull, it can’t create blobs.
What a joke
For my second game, the motorbike riding game, ChatGPT has been grinding for days to improve the visuals of the rider using open weight models.
You can see original, remaster 1 and remaster 2, it's working hard...
Claude has been working for 12.5 days on the "shard platform" mega plan for my MMO. I have to steer it daily, it's such an idiot, it's so lazy and makes so many stupid shortcuts.
It's frustrating because it's all MMO backend work, none of it is visual or GUI...
I thought I fixed my MacBook but another restart means it didn’t come back alive. I’m having to reinstall macOS again and figure out what’s what to get my machine back into a good state
🧵Turns out when you ask claude to make 6 mini games in a semi MMO world it will just cowboy code it all.
I asked it if it’s ready for an MMO and it explained the architecture is all wrong and we have to redo it data first, which is what I’ve been doing for the last 10 days
Each mini game was hand crafted custom code which can’t be uploaded to an MMO that’s a security and sandbox nightmare it has to be on a unified data first + assemblyscript WASM system
It means that once they are all data they can be loaded side by side on an infinite grid and they can be streamed and be continuous and seamless
Claude and codex have been vibe coding as hard as they can and installing local models left and right on my MacBook Pro. Now the machine won’t boot anymore. There’s a reason it’s called dangerously bypass permissions. Here we go again, reinstall OS time.
3 weeks of progress working on wildshard MMO. It’s far from done, but it’s nice to not work on a 1day one shot gauntlet loop demo, but instead work on a big project. I’m almost ready to recruit team members for making zones in the MMO









