Indie Game Dev Company. Working in Unreal 5 with a love and focus on adventure RPG games! Working on "Project Adventurer: SnS!"

Joined April 2020
#PitchYaGame Not as pretty as I wanted or flashy, but seeing other people do small teasers I'm joining in. A game that is a mix of Dungeon Crawlers, Mystery Dungeons, and Survivors. Explore the depths of an ancient long dead magician's labyrinth through multiple themed dungeon biomes and bring back the riches - or die trying!
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This cough has to be psychological. It won't go away and my sides are starting to hurt from it. Trying cough drops which kinda work, but I dunno. I think its in my head. I breathe perfectly fine.
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As a kid in the 90s one of my dream jobs was to work at Bioware. I made a ton of modules in NWN. Things changed for me regarding that around 2012 with the EA takeover, their games changed drastically. And only got worse with time. It's a shame to see, but long time expected.
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Nothing too fancy tonight getting a combat log in
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Okay this is cool and its free! Much better.
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Looking at myself as Unreal processes my motion movement to test animations. Yeah I need to work out a bit.
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🎃CARNAGE CARNIVAL 2026🩸 A VTuber concert featuring 31 guests! epic DJ sets by talented artists!! 📅October 30th ⏰8PM CET / 12PM PDT / 4PM EDT
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Roly Poly Games retweeted
Okay for a 20 second recording test to see how it would react to me moving around in a camera and translate to animation? I'm impressed. This is the free version so I had to work magic to get it to work in UE5. But With a month of this I can get some nice animations done I think.
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Okay for a 20 second recording test to see how it would react to me moving around in a camera and translate to animation? I'm impressed. This is the free version so I had to work magic to get it to work in UE5. But With a month of this I can get some nice animations done I think.
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Okay I'm seeing the potential, minus a weird glitch with the shoulder bone i'm looking into. But the animation stuff definitely works.
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okay its fixed! lets see if I can get it to kinda just hang in game.
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I'm almost operational again the pain has stopped, still congested and feverish, but I'll be back at it tomorrow. Which is good I have a tripod coming that I can try recording some animations for monsters with.
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Starting to feel betterish, lots of fever dreams and sleeping, more sleeping to follow. But unfortunately yeah I definitely am not going to be able to get up and recording animations for my monsters. Although I'm shambling like a corpse so it may be a good time to do it.
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Oh this is miserable. I hope this is a one day thing I really do. Going to really try and sweat it out tonight
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You really do lose all sense of taste and smell. I was eating garlic and barely any taste to it. My Gatorade right now is only on the edges a bit of sweetness that is barely there. I do not like this at all.
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Yup I'm definitely sick, just my luck. Sitting up it feels like my bones have shattered into a thousand pieces of glass, are currently in the process of being heated to extreme temperatures and fused.
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Basic animations for testing. Hopefully I'll feel better tomorrow to make some custom ones! Even just a lil movement to it makes things so much more lively.
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I think I am coming down with the flu which is not ideal. I was planning on recording animations tonight but think I may hold off on that and just get it ready for tomorrow when I am feeling better.
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Fixing up the skeleton's rig a bit so I can do some idle animations tonight.
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Happy 26th anniversary to Alice ❤️
26 años de American McGee's Alice 🔪 El 6 de octubre del 2000 fue lanzada para PC esta oscura reinterpretación de Alicia en el País de las Maravillas, creada por el desarrollador de videojuegos American McGee. Fue el primer juego de la saga, seguido por Alice Madness Returns 🐰
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