Father, Husband, Autistic, Hebrew, ☉, CNFT, Namer, Technologist, SciFi (Doctor Who and beyond) Fan! ✝️ - 🇮🇱❤️🇵🇸

Mars
Joined May 2010
Small FX Changes, Big Combat Difference Small timing and shape changes make a crowded fight easier to understand. Which system should get the next before-and-after? youtube.com/shorts/TzO2LgOm4… #CircuitGig #GameDev
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Which Flamethrower Reads Better? An A/B/A/B comparison of two flamethrower effect passes. What small combat detail should we polish next? #CircuitGig #GameDev
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Look at the Flame Now The revised fire effect holds its shape during combat. A or B? #CircuitGig #GameDev
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Same Weapon, Two Passes The same weapon shown with two visual treatments. Does this shape hold up during combat? #CircuitGig #GameDev
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Can You Read the Flame? A fire effect has to show its damage range without hiding the fight. Which treatment belongs in the final build? youtube.com/shorts/t0jmRAkLp… #CircuitGig #GameDev
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Less Flat. More Flame. Shape, motion, and timing make the new fire pass easier to read. Can you track the fight through the flame? #CircuitGig #GameDev
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Fire FX: Before and After Two fire-effect passes compared from the same gameplay camera. Does the revised flame show its range clearly? #CircuitGig #GameDev
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From the Wheel to the Boss A normal delivery route feeds directly into the boss encounter. Which fire pass reads better? #CircuitGig #GameDev
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When the Timer Hits Zero The end of the timer is the beginning of the final pressure test. What should carry from driving into the boss fight? youtube.com/shorts/bkOK-gxi_… #CircuitGig #GameDev
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The Timer Ended. The Fight Didn't. Overtime begins when the countdown reaches zero and the enemies remain. Does the timer ending feel dangerous enough? #CircuitGig #GameDev
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27 HP. No Room to Stop. The delivery continues with 27 HP and nowhere safe to park. Should overtime add enemies or strengthen the survivors? #CircuitGig #GameDev
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Always Keep an Exit Open Positioning matters when every lane can turn into a trap. How much health would you risk here? #CircuitGig #GameDev
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Find the Gap The safest route lasts only until the crowd closes it. Where would you make the escape? youtube.com/shorts/iMUdcUXoF… #CircuitGig #GameDev
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That Was Too Close One narrow opening keeps this delivery alive. Did you spot the opening? #CircuitGig #GameDev
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The Crowd Is Closing In Enemy pressure leaves less room with every passing second. Would you push through or reposition? #CircuitGig #GameDev
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Streets. Crowds. Apex. A delivery grows from city traffic into a full Apex encounter. What should the Apex encounter do next? #CircuitGig #GameDev
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CircuitGig From Three Camera Angles The same run viewed from three gameplay camera angles. Which camera gives you the clearest read? youtube.com/shorts/ut7uvZCUp… #CircuitGig #GameDev
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The Road Is Only the Start Traffic and route choices carry directly into the fight ahead. Does the route feel connected to the fight? #CircuitGig #GameDev
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How a CircuitGig Delivery Escalates The road is only the opening phase. Every delivery builds toward heavier combat. Where should the difficulty spike? #CircuitGig #GameDev
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Drive. Fight. Deliver. Take the job, survive the route, and finish the delivery. Would you take this delivery? #CircuitGig #GameDev
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