Halette 🎨 deal damage by color difference
I removed standard Unity light ☀️ and created my own one
#indiegame #gamedev #indiedev
adding auto-aim.
I understood why Brawl Stars has such camera angle and attack speed with aiming. My game was playing terribly and with auto aim everything became much better.
#indiegame #gamedev #unity
adding little animations to guns
I'm currently trying to bake the light for the optimization, 0 experience
#indiegame #gamedev #unity
these filters actually just boxes. 12 colored boxes
because I do not know how to do it on camera=)
#indiegames #indiegame #indiedev
my game for artists may be too confusing, so I added a small color difference hint on the top-right
#indiegames #indiegame #indiedev
early sound design experience, first time using EQ =)
I wanted to make all sounds myself and did not download anything, the music in the video is disabled
#indiegames #indiegame #indiedev
had to remove some features that didn't play well =(
I removed grey filters, they were distracting. instead, an enemy's first bullet now heals a player
#indiegames #indiegame #indiedev
new logo variants for my upcoming game
I love minimalism, but I think for games better to show it’s 3D
#indiegames #indiegame #indiedev
more attack speed, more spread, more balance, less grey. I want to make taking damage not a mistake, but a need for healing
#indiegames #indiegame #indiedev
adding animation to an enemy elimination, I love snow and decided to make that like a snowman=)
#indiegames #indiegame #indiedev


