Pinned Tweet
Here's a draft web page with some more information about my game: sitting-duck.itch.io/untitle…
Once I've got a playable alpha version I'll make this page public (so it can be found without using the link above) and put I'll the alpha on there to download for free
Working on a new animated background tileset that can quickly be modified.
#pixelart #gamedev #indiedev #madewithunity
I've been working on some new art and player abilities for World 3. Here's some early footage of it!
#screenshotsaturday #gamedev #indiedev #pixelart #madewithunity
I feel like my levels look a bit empty currently, so I'm adding little decorations to them. First is this lantern that wobbles when touched:
#pixelart #gamedev #screenshotsaturday #platformer
I haven't made much new content this week aside from sounds and menus, so here's a speedrun skip I discovered for level 2-5
#screenshotsaturday #gamedev #indiedev #indiegames
Small update - here's a simple pause menu. I'm getting around to all the necessities that I've ignored so far to get the game ready for an alpha release.
#gamedev #indiedev #madewithunity
Updated the ice world using the #endesga32 palette. Also added a snow particle effect.
#pixelart #indiedev #gamedev
I've mostly been working on sound design and menus this week, but I did manage to update World 1's background and tileset using the #endesga32 palette by @ENDESGA:
#screenshotsaturday #pixelart #gamedev #indiedev
Made an ice cube dropping machine. The art doesn't really fit the game's theme for now but at least the machine is functioning properly.
#screenshotsaturday #pixelart #gamedev #indiegames #platformer
Adding some new death animations for when the player gets hit by different hazards.
#pixelart #gamedev #indiedev #indiegames
I finally got to combine the fire and ice mechanics in one level! It's probably my favourite level so far but I'm hoping it's not too difficult. I'll be releasing the alpha as soon as I can for some feedback.
#screenshotsaturday #gamedev #indiegames #madewithunity #pixelart
Animated the torch which destroys the ice cubes on contact. Also added a little title bar on the top of the screen that slides away each time the level begins
#pixelart #gamedev #madewithunity #indiegames
Not sure if this is how I'm meant to be using it, but I found this tip really helpful for making moving platform prefabs that follow different pathways. Maybe other Unity developers might find this useful too.
Prevent #unity bugs from some jerk hitting Apply on the wrong prefab instance using ISerializationCallbackReceiver roboryantron.com/2017/10/pro…
Last post about locks/keys - I gotta start working on sound and menus. I slowed down the start of the lock animations a little (thanks @megacatstudios for the tip) but unfortunately I couldn't get the rotating lock to look right so I'll leave it for now.
#pixelart #gamedev
Updated the ghosts that trail behind the player when they dash:
(P.S. I'm working on a webpage with more info about the game, hopefully it'll be ready soon)
#gamedev #indiedev #indiegame

