Shawn Fluhr (SoaringMoon) (@SoaringMon) header
Shawn Fluhr (SoaringMoon) (@SoaringMon) profile picture

Author / Worldbuilder / Game Dev / AI's Favorite Person / e/acc 📎 https://teapawt.org/t.co/Wdflt9j3wt https://teapawt.org/t.co/eXI6UG3UOJ

Indiana, United States
Joined December 2009
Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)Photo by Shawn Fluhr (SoaringMoon) (@SoaringMon)
Working on a set of area of effect spellcasting range images for virtual tabletops. #indiedev #ttrpg #roll20 #rpg #wip #screenshotsaturday
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Most people who talk about IQ or try to use IQ as an insult perceive insults against IQ as effective. Meaning it's probably worked on them in the past. This has the effect of informing me that this person is self-conscious about how their own intelligence is perceived by others.
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Funny how she wasn't a problem the prior years you invited her and played her content at the con without her knowledge. Well, I'm just going to lump everyone who attends #youmacon now as "people who are going to cause major issues over minor shit". Cancer-o-toxic. #youmacon2026
We have an update regarding our guest announcement for Kirsche Verstahl. Please see below.
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Its all fun and games until you realize your catgirlfriend also follows the "it fits it sits" rule.
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"No, you don't want me to be your DM." "Come on, you'd be great at it." "Alright. Well, I do have this dungeon I've been working on..." #gameart #indiedev #dnd #rpg #ttrpg
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Currently in the process of making a form fillable PDF character sheet for Orros, which will be available for free on a separate DriveThruRPG store page. #indiegame #gamedev #wip #ttrpg #rpg
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Coming along on the Templates update for Orros 1.2. Not quite sure if I'll have it finished by the 2nd of November, but if not then, it won't be much longer. Templates are complicated, but provides GMs a lot more tools. #indiegame #ttrpg #gamedev #screenshotsaturday #wip
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The funny thing about @flocksafety's cameras is that statistical crime rates actually increase in cities that install them. Why? Because the cameras begin to reveal previously unreported crime, and cases police would normally reject without evidence. #Flock
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This image is what happens when you give Gemini 3.8 Flash a large amount of resources, but no model to generate an image with. It's entirely in vector graphics. Basically, it is an AI "drawing manually"... the hard way. #art #AI #wipwednesday #wip
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I hear @Sony @PlayStation is having problems with people jailbreaking the PS5 and using AI to reverse engineer first party and exclusive console games to PC. I have only one thing to say. "Sony should get used to not owning their games."
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The point of an O'Neill Cylinder is to create more land in space to lower population density to have more available space per person. Making space New York kind of defeats that purpose. Also, you build a million of them, not one big one. @10fingersmikey
Replying to @MaxXWilliamson
Yeah... Mass Effect did it better.
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Dare you to post accurate welfare metrics for your state.
Some critics online don't like my welfare work requirement ad. Next thing you know they’ll say I should have used cookies instead of cheese balls. If you are able-bodied you should not collect welfare simply because you choose not to work. Period. WATCH->
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I looked through your media history, and you appear to post the same few videos over and over as engagement bait. I don't repeat content in my devlogs either should you. It doesn't take much to open both Unity/UE and OBS at the same time. Takes like 5 min to record new footage.
Replying to @rwsa23121
Imagine being this mad because an indie dev posted a video more than once lol.💜🙏
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#devlog week 89 is now up on the Steam page. store.steampowered.com/news/… Covering my boardgame Belit, and what "real" AI art looks like. Example attached. #indiegame #gamedev #screenshotsaturday #wip #blog
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Did you have your hand on the controller during this gameplay? Can't tell.
Replying to @PlayStation
💛💙🖤💙💛
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Oh how the turns have tabled. teapawt.org/SoaringMon/status/2027…
Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work. Read more on Bungie.net: bung.ie/bungiefuture
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Shawn Fluhr (SoaringMoon) retweeted
Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work. Read more on Bungie.net: bung.ie/bungiefuture
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