Replying to @ashesgame
@ashesgame releases November 10!
Wishlist Now: store.steampowered.com/app/3…
Ashes of the Singularity II launches November 10, 2026.
Humanity is outmatched by post-humans and a rogue AI. Unite Earth, command thousands of units, and take back the solar system.
Wishlist now on Steam: store.steampowered.com/app/3…
Stardock retweeted
When Godslayers start trading shots, the smart move for every smaller unit is to be anywhere else.
Wishlist Ashes 2 Now: store.steampowered.com/app/3…
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We're really honored to be included in @gameranx list of top 10 NEW Games of November 2026!
Lots of great games in November, and we're happy to be among good company.
youtube.com/watch?v=AuqnN0g3…
Stardock retweeted
AI World Today interviews Stardock CEO and Clairvoyance creator, Brad Wardell about how they developed Clairvoyance to save jobs by empowering users. aiworldtoday.net/p/brad-ward…
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Given what's happening in the game industry this week, I think it's apt to suggest people read this: xitter.cf/draginol/status/210060…
Stardock retweeted
So in Clairvoyance you can make a game as an exhibit and from the app share it. They show up here. clairvoyanceai.com/vibecandy…
Stardock is interested in seeing what the next-generation of game designers might come up with. Who would be interested in a contest (cash prizes, etc.). Some simple examples of games I've made are in the comments here. Comment here if you're interested. RT if your followers might be interested.
We're publishing @colonusgame, a cozy medieval city builder from Badhenke Studios!
Wishlist now: store.steampowered.com/app/4…
We're teaming up with @Stardock to publish Colonus, our cozy medieval city builder coming to Steam in early 2027.
Help a group of stranded villagers rebuild, settle new islands, and keep everyone happy along the way.
Wishlist now: store.steampowered.com/app/4…
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So I made this on the @NVIDIARTXSpark with Qwen 3.8 27B with @AiClairvoyance. As a game developer I am both excited and terrified.
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Question Sweeper is my go-to local model test game. You can play it here. clairvoyanceai.com/view/shar…
Galactic Civilizations IV v4.2 is out now.
Multiplayer desync fixes, two common crashes fixed, UI fixes for research and the minimap, and Enhanced weapons now get the range, attack, and cooldown bonuses they were missing.
Learn More: store.steampowered.com/news/…
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Here is a side of @AiClairvoyance that most people don't see often. Enterprise domain features.
I've seen endless "second brain" posts on X. But you really can't imagine the effect of AI to streamline the workflows of entire teams of humans.
So imagine having Sharepoint + Confluence + Jira built + Notion built, from the ground up, with AI accelerated workflows in mind. Seamless integration between humans and AI agents.
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I bought a Surface Laptop Ultra @surface with the @NVIDIARTXSpark and put it through its paces for local AI. Here's my quickie video walkthrough of using it to do local AI stuff.
Stardock retweeted
I bought a Surface Pro Ultra so if you want to read impressions from someone who paid with their own money follow this thread. It's going to be a bumpy ride..
First, it took hours to get it up and running because of all the updates it needed to run. More so than any PC I've ever purchased.
Thread: [1/N].
Stardock retweeted
I asked Claude to make a music video of the backstory of Ashes of the Singularity II.
This will get you caught up to the start of the game. Check it out!
clairvoyanceai.com/view/shar…
Brad Wardell talked with AI Gamechangers about Clairvoyance, the free app that runs a staff of AI agents on your own computer, and why most AI work is about clearing grunt work, not replacing creative work.
aigamechangers.substack.com/…
Stardock retweeted
BTW, for those getting Surface Pro Ulras with the NVIDIA RTX Spark, if you want to actually do anything with the laptops, download Clairvoyance. Native Arm version and built in support for local models. clairvoyanceai.com.
If you're in the press and got one at the show, PM me and I can get you a key to enable Local AI assist Decision making (Jev but local).
Stardock retweeted
Example of Game Development with Clairvoyance.
How many games have tried to do tech trees and failed? That's because it was, previously, pretty hard to prototype different designs and so you'd end up eating a ton of time trying out different ideas and eventually you just had to "go with what you have".
In Ashes of the Singularity II (which ships next month!) we want to have all 3 factions have different ways of doing research and we just haven't liked the Substrate tech system so we decided we would go with a different route.
Here in this video you can not only see one of the ideas we humans had that we had the AI mock up for us but also how in Clairvoyance I am only talking to the AI producer who then sends it out to their team to do. This drastically saves tokens and goes much faster.
Clean desktop, tabbed windows, less chaos. Fences 6 and Groupy 2 are on sale until tomorrow at 1 PM ET.
Shop Now: stardock.com/products/
Stardock retweeted
Ok here's me using Clairvoyance to vibe-develop Star Control: Hyper Wars. No compiling. I tell it what I want, it ends up in the game. New features added live as I play the game.
















