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South Africa
Joined February 2012
Monke. Rat. Wishlist.
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Designing our characters with maximum sex appeal.
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Is this done with a complete CGI takeover, or a collapsing 'shell' in the mask, and then blending out the seams at the neck? The last 5 or 10 frames says 'CG takover' to me, or complete CG mask from the start - but I can see how it could be done practically. His hand and finger movements are spot on (which I imagine would be incredibly difficult to 'mime' - and doing a full hand/arm replacement seems like overkill).
Spider-Man: Brand New Day (2026)
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Not sure if this is a stupid question - but is there a reason why NANITE and traditional LOD's cant be run concurrently? Ie - have nanite streaming the geometry - but use traditional LOD's to load/unload the geometry as needed, with nanite handling the blending of the LOD's?
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Why does the government always act like if they were in power, things would be different?
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Ah… fu…
Your last saved image is how you die
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This has to be satire.
This quoted post is unavailable.
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Living in South Africa is crazy - cos I read about what people think living in South Africa is like, and I can see the broken telephone way that events here get twisted up and become these stories. It’s the flamethrower anti hijack system.. it’s not real… but honestly it’s just a few degrees off being kinda believable.
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Unreal light bakers… is the default ‘green’ recomended light map resolution REALLY ok? I find myself cranking it higher…
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Every Scifi UI artists Pinterest Board.
Sony was on a generational run in the 80s-90s
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In still blown away that there has only been one good Jurassic Park movie.
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Prop work - slowly coming together. Always an incredible feeling when the art starts to gel.
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Whenever I see some amazing tech in games that I know how it works - I still dont know how it actually works. Games are magic.
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I’ve been watching a LOT of Horror lets plays for the last few months - almost using them as background ‘music’. Something I’ve noticed is that the horror often seems… mean spirited. I can’t quite put my finger on it. It’s the same feeling I get when watching things like SAW or the Hostel films. I don’t enjoy them. And it’s not the gore - I’m always good with slushy gore. But they seem to revel in cruelty. Horror is my favourite genre and I know it’s a taste thing - but horror is so much more than violence. I even got this same feeling when watching someone do a deep dive into PT… certain parts of the story seemed to wallow in the cruelty… and I know that it’s for the shock, and it’s to give people a place to experience things in a safe environment - but it just borders on… exploitative? It could just be an age thing - but I like it when my horror is tinged with… hope?
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Back when Moses was more Teddy bear. I did like this design - but just couldn't get the mouth to work in the cutscenes. The new design honestly grew on me tho. :D
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Man. Insomnia is just the worst. In general I have terrible sleeping patterns - but when the stress hits it throws my brain into a blender.
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I’m blown away that his head is still there. First thing I did was push that head bone right into the neck!
Don't play Silent Hill: Townfall in third person. Never.
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There is something quite scary about finding your passion and turning into your career. It becomes your entire life. The truth is that I can’t imagine NOT doing this. I don’t know what I would do if I wasn’t creating. It’s terrifying to think that there may be a moment in the future where I can’t do it.
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Designers - what something that seems trivial, but has massive repercussions? I’ll go first - adding in climbing to your game. As soon as you add in the ability to climb onto things - it’s completely changes how the AI systems work - and how your levels are designed. There’s a reason why so many slow paced horror games don’t let you climb on objects…. Cos damn the ripple effect it has is insane!
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Apparently I stopped playing games in 1999. Duke Nukem wasn’t so much the game - But the BUILD engine. Same with Quake - it wasn’t the game I loved - it was the editors! All the others? They just got that good gravy.
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