Prop/Environment Artist LFW Prev: @piecesint, @EA, @Section9int | Opinions are my own.

Skövde, Sweden
Joined March 2019
So I see a lot of questions regarding hard surface retopology or low poly for game art and I felt like I might be able to help a bit and explain some things as well as give some simple examples 🧵
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Tomas Tagesson retweeted
Come join me this Saturday as we dive into the basics of photogrammetry!
Want to bring reality into 3D? Join us with Adam Dencker to learn photogrammetry basics, processing scans in Substance, & Unreal integration to add 3d scanning to your toolbelt Sat, Oct 24 • 18:00 GMT Live + Q&A Join: beyondextent.com/user/subscr… #Gameart
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Tomas Tagesson retweeted
Happy #PortfolioDay! Im Helena, an Environment Artist from Sweden! Here is some of my whimsical work✨
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Tomas Tagesson retweeted
The Abyss awakens. The mission begins. Explore the hidden depths of the long-forgotten Facility while unearthing its many buried secrets. And bodies. End of Abyss is now available to play!
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Today is release day!!! My third game shipped and completed. The team has been working really hard to get this out of the gate and I think we did a great job, very proud of everyone and looking forward to people playing it! store.epicgames.com/p/end-of…
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Tomas Tagesson retweeted
Just did a little Pumpkin spice latte piece for fun in Nomad sculpt to unwind!
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Floor details, La Palma, Canary Islands
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It’s time for us to showcase this amazing Ritual Box from Vitalii Kiforenko. Go check it out for yourself: artstation.com/artwork/V8o2o…
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Tomas Tagesson retweeted
Hello, I was one of those affected by the layoff at TNM this past Thursday. If you or anyone you know of any openings or would just want to connect please DM me or comment below. I appreciate your help. artstation.com/adrianicastro
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Tomas Tagesson retweeted
Hey! Unfortunately, with my first job in the games industry, I have been hit with layoffs at That's No Moon. Hit me up if there's any environment art positions open remotely or in LA! I'm gonna go back to personal projects and playing cyberpunk probably 👍
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Tomas Tagesson retweeted
Alejandro Martinez is the next spotligth member made the most of our weekly feedback session during the production of their 'Convict Alleyway' project! Go check it out for yourself: artstation.com/artwork/rzE9x…
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Tomas Tagesson retweeted
The only article written by a producer about current AAA game pipelines using genAI I would agree with. Because other veteran artists kept pointing it out for years and no one listened. What kind of decision making tools will make production cheaper? That isn't genAI or LLMs.
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My current project is moving forward and I am learning more about environment art and getting more comfortable Still very work in progress
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I finished a personal project of mine, Blighted Habour, which served as a foundation for me to learn Speedtree, Blender and rigging inside of Unreal Engine. 🌳✨ You can find more renders and breakdowns here: artstation.com/artwork/wO8al…
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Progress for today, very happy with how it is going!
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Been working on foliage, landscape and trees for my environment. Quite happy with the first draft!
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Looking for the next studio to break my streak of being laid off! Interested in Environment, Prop, Weapon or Hard surface roles So if you see anything or find me interesting as a candidate, feel free to reach out here or on email! [email protected] artstation.com/tomastage
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Tomas Tagesson retweeted
A little snippet of something of i am working on! I haven't finished any of personal work for about a year now and i want that to change. Therefore im starting to slowly get back into it with a shrine! ✨🌟
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Tomas Tagesson retweeted
I've had the great pleasure of working on the newest DLC for Teardown! ⚒️💣 A mix of level-art, dressing and Houdini rocks, theres a bit of everything! Super proud of this collaboration. It was a great opportunity ✨Links in the comments to the breakdown posts!
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