
Engineering Manager for Intel’s Ray Tracing Kernel Libraries team, RIT Adjunct, RTRT/PBR geek - she/her @TheAnimator@mastodon.gamedev.place
Oakland, CA
Joined July 2007
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Pinned Tweet
“Resources for Beginning Graphics Programming” by @TheAnimator medium.com/vrtigo/resources-…
GPU Zen 3 call for authors is open! gpuzen.blogspot.com/ #GPU #AI #denoising #LOD #compute #raytracing #pathtracing #graphics
Laura Reznikov 🇺🇦 retweeted
Essential: intro-to-restir.cwyman.org/
Laura Reznikov 🇺🇦 retweeted
Don't forget to join us at 1:00 pm PT today for our USD Working Group Virtual Town Hall! Register at hubs.la/Q01_bV9_0
#aswf #USD #OpenUSD #vfx #animation
Laura Reznikov 🇺🇦 retweeted
A recording of my presentation at the Academy Software Foundation (@AcademySwf) Open Source Day is now online: youtube.com/watch?v=2KcrzVwP…
Reminder RenderThreads.com exists for all your graphics geek merchandise needs 🤓🥰 Happy to take design suggestions during my sabbatical.
Laura Reznikov 🇺🇦 retweeted
🥳🥳🥳I have open-sourced the code of our Siggraph 2023 paper:
shortest path to boundary for self-intersecting meshes
at:
github.com/AnkaChan/Shortest…
The code includes a test example that allows you to quickly get your hands on the algorithm. Please see the repo for more info.
Laura Reznikov 🇺🇦 retweeted
I put out a new video about how to program a application in DX12 from scratch, in my series on Graphics Programming in Ukrainian. I go over descriptors, barriers, command lists, and other objects in DX12. Please share if you can!
youtube.com/watch?v=-2xsx1Hn…
I recommend checking out the talks from Academy Software Foundation Open Source Days 2023. There were a lot of great talks of the value of open source even for for-profit software companies. #OSS #ASWF #siggraph #USD aswf.io/blog/opensourcedaysw…
🥰 RIT family
RIT @SIGGRAPH 2023: Joe Geigel, Chao Peng, Laura Reznikov, Chris Cascioli, Allen Briggs, Carlos Castellanos and Diana Diriwaechter (from Epic Games)
I think we all should get sabbaticals after SIGGRAPH to absorb everything and let our voices recover. #SIGGRAPH2023
Laura Reznikov 🇺🇦 retweeted
I waited for 2 years for this day! #SIGGRAPH2023 #RealTimeLive! will start at 6 pm PDT.
The live stream on twitch.tv/acmSIGGRAPH will begin in less than 5 hours.
Watch it LIVE and vote for the WINNER!
The stage is set, the presenters are ready, and the countdown has started!
Laura Reznikov 🇺🇦 retweeted
The ASWF USD Working Group has compiled a list of talks and events at SIGGRAPH 2023 related to USD. Hope everyone has a great conference!
wiki.aswf.io/display/WGUSD/S…
Laura Reznikov 🇺🇦 retweeted
Closing out #ASWFOpenSourceDays: Pauline Koh from @AWScloud talks about portable render jobs for open source content production pipelines. #aswf #aws #opensource #pipeline #vfx
Laura Reznikov 🇺🇦 retweeted
Live from #ASWFOpenSourceDays: Laura Reznikov from @Intel and an #ASWF Board Member talks about updates to Embree and Open Image Denoise.
#opensource #vfx #animation
Join us virtually by registering for free at hubs.la/Q01-8sKZ0
Laura Reznikov 🇺🇦 retweeted
Intel has finally released a revamped version of its highly-popular Intel Embree Ray Tracing library, elevating the ray-tracing experience on the Arc GPUs to new heights. wccf.tech/1cd3e
I’m psyched to be headed to SIGGRAPH soon! Catch me at the #ASWF Open Source Days to chat about our GPU ports of Embree and Open Image Denoise. If I miss you there, I’d still love to hear from our users - these open source projects don’t happen without you events.linuxfoundation.org/o…
Laura Reznikov 🇺🇦 retweeted
Intel Embree 4.2 is out with stable SYCL support, enabling high ray tracing performance on Intel discrete GPUs: intel.com/content/www/us/en/… #oneAPI #IamIntel

















