Computer science education researcher, software engineer, and author.

Joined February 2016
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Exactly 1 year ago I started streaming my gamedev process as a way to keep motivated, get feedback, and do minor marketing. Exactly 1 year later we hit 1k followers. I can't thank the community enough for keeping me going. 🤗🤗 Also 2 days until demo launch!!!
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10 days until the Alpine Lake demo is released. It's a game about building and running an inn. Almost 4 years in the making, and the demo is only the beginning!
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Replying to @thedevdad
Always buy the dip!
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Do you think you're a bad enough dude to implement Time Mechanics? Then you might be up for Mechanically Challenged! itch.io/jam/mechanically-cha… #mechanicallychallenged #gamedev #indiegamedev
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Captain Coder retweeted
We've done it! We've bagged the `Most Educational Devlog` prize for @TheCaptainCoder's Learn You A Game Jam 2024! If you haven't already, this is where you can check out the game and devlog: rise-and-shine.simple.ink
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We will be creating a classroom project on Wednesday!
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Replying to @tibo_maker
Is that the Borland C compiler?
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Replying to @Twitch
Any time a feature launches that modifies the broadcast experience it needs to come with a toggle to enable or disable it. Larger streams are unwatchable unless the streamer edits these to be super expensive or have a long cooldown. Having no toggle on this is wild.
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This month we are challinging you to implement Portal Physics! Two of our favorite submissions will win $50 each! Join us for our monthly game dev challenge: Mechanically Challenged! mechanicallychallenged.org/ #gamedevs #indiegamedev #mechanicallychallenged
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Replying to @subliminalman
Not game dev specifically but, when I was freelancing I would typically be actively working on 3 or 4 projects with another 2 or 3 in the pipeline to keep my workload full.
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We're learning new things every day this month in preparation for Learn You A Game Jam! Learn You a Game Jam 2024 - itch.io Come hangout, ask questions, and learn with the Captain and Crew! twitch.tv/TheCaptainCoder #indiegamedev #gamejam #learnyouagamejam
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Can you implement Portal Physics for this month's Mechanically Challenged? Do you have what it takes to enter to win!? mechanicallychallenged.org/ #indiegamedeveloper
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Going live! We are taking a look at submissions for Mechanically Challenged: Slopes and Loops! We will also be revealing June's Mechanic! Come hangout, ask questions, and learn with the Captain and Crew! twitch.tv/TheCaptainCoder
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Replying to @trshpuppy
There is a reason I use a standing desk.
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Replying to @DevLeaderCa
In my opinion, it should not be mandatory as a full class. Instead, we should strive for integrated learning in which students are exposed to small amounts of programming that show them how and where it can be applied in a variety of subjects. Additionally, there should be full comp science an programming electives available for those who are interested in exploring further.
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Captain Coder retweeted
Do you believe that science is for everyone? Lita and Balint have submitted an application for an interactive science experiment at @TwitchCon! We hope to show that @Twitch is the BEST location for all types of #scicomm and it would be a dream to bring this to life at TC24!
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This month's mechanic is... Special Platforms: Slopes and Loops! mechanicallychallenged.org/ The Sonic series made great use of special platforms to create twisting, winding, and fast paced levels! This included sloped platforms that allowed the player to accelerate while moving down and fight gravity while moving upward. Probably more iconic are the loops that Sonic uses to create a sense of movement and speed! This month, you are challenged to write an implementation for sloped platforms, looping platforms, or both! Both 2D and 3D submissions are welcome! Additionally, it is up to you how you choose to implement this mechanic. However, entries that focus on simplicity, modularity, and code reuse are more likely to win an Educational Mechanic prize!
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Today we will be reviewing submissions for Mechanically Challenged: Drop Through Platforms! We will also be talking about May's challenge: Slopes and Loops! Come hangout, ask questions, and learn with us! twitch.tv/TheCaptainCoder
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