I'm a retro game geek who especially loves Japanese video games. My passions include MSX computers, game preservation, and creating maps for games.

Joined March 2011
Believe it or not, but there used to be an undumped, officially licensed Back to the Future game out there... but no more!! HUGE thanks to several people for making this possible. More info in the Internet Archive: archive.org/details/back-to-…
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Original cover illustrations for Adventures of Lolo 1-3 (NES), drawn by Kaz Aizawa.
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Maps for "Egger Land Episode 0: Quest of lala" and "Egger Land/Fukkatsu! Egger Land" for Windows: vgmaps.com/Atlas/PC/index.ht…
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Map for Back to the Future (PC-88): mp83.file-hunter.com/Maps/Ba…
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When people talk about old games, I don't buy the idea that the graphics were always made with CRT blending in mind, because high-quality video output existed even in the 80s. However, in cases like Back to the Future for the PC-88, it's super obvious that this is the case:
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Thank you for the comments. Many devs did make graphics with consumer TVs in mind. I'm just talking about not believing this was the case 100% of the time (hence the use of the word "always" in the original post). In any case, bad example pics. That's an artifact colors thing...
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魔導師の塔のウィッチ ウィッチさん本当に可愛い いや、シェゾがちゃんと魔導師のお兄さんしてるからヒロイン属性が際立ったのか??? #魔導物語
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Visuals from Konami's 1993 arcade game, Gaiapolis:
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Manual illustrations from Space Manbow (MSX2, 1989, Konami):
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Manual illustrations from Märchen Maze (PC Engine):
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Not sure why I did this, but I ripped the graphics from all three versions of Hunchback: The Adventure (1986, Ocean Software).
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Hunchback: The Adventure has one of the worst fonts I've ever seen in a game, and it's a text adventure, where the entire game revolves around reading text! Just look at how much the “s” looks like a “g.”
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This obscure, officially licensed Highlander RPG needs to be found and preserved! ASCII published it in 1986 exclusively via mail order and only for a very limited time. Three episodes were released, each priced at 3,000 yen. The game was available for the PC-88 and X1 computers.
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Here are covers to early computer RPGs that Stuart Smith made between 1980 and 1985. I’ve only played them recently for the first time, and I gotta say, they’re charming and still rather fun to play today, if you don't mind the outdated visuals.
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The games "Ali Baba and the Forty Thieves" and "The Return of Heracles" were re-released by EA in 1986 as a set called "Age of Adventure." This is the preferred way to play these two games because the menu navigation was made less awkward, and you can adjust the game speed.
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This Japanese episodic Highlander RPG, released by ASCII in 1986 for the PC-8801 and Sharp X1 computers, is lost media. It was available by mail order for a limited time and appears to have been advertised only in LOGiN magazines (11/1986–01/1987). Will this game ever be found?
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Character portraits from different versions of Xak III: The Eternal Recurrence, an action-RPG by Micro Cabin:
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Character portraits from different versions of Xak: The Tower of Gazzel, an action-RPG by Micro Cabin:
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Character portraits from different versions of Fray in Magical Adventure (AKA Xak Gaiden), an action-RPG by Micro Cabin:
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