VirTuaL (@ThomasAbd) profile picture

Web3 enthusiast | In the space since 2020 | Retiring soon

Joined November 2012
Photo by VirTuaL (@ThomasAbd)Photo by VirTuaL (@ThomasAbd)Photo by VirTuaL (@ThomasAbd)Photo by VirTuaL (@ThomasAbd)Photo by VirTuaL (@ThomasAbd)Photo by VirTuaL (@ThomasAbd)Photo by VirTuaL (@ThomasAbd)Photo by VirTuaL (@ThomasAbd)Photo by VirTuaL (@ThomasAbd)
It's been months that @corgil is leading the bear just like a bull, calling tons of gems and more in @CorgiCalls that are printing everyday Thanks for having me 🫡
🚀 A round of applause for #VirTuaL who managed to build his portfolio that is already up to 2x 👏 Thanks to our analysis and setups, #VirTuaLs success is a beacon for all. Who’s next? 📈
1
3
1
10
1,647
VirTuaL retweeted
91
39
22
307
17,898
On-chain products that do not offer a net new experience for consumers will ultimately have this outcome. RW-Play is only possible on-chain, and that is why NetNet Capital Management will win.
58
32
2
224
6,736
RW-Play is the Meta
76
42
4
276
7,106
106
81
13
432
14,074
VirTuaL retweeted
knock knock🔊 who is there❓ good bois🐶
2
13
56
1,066
(🥅,🥅)
103
50
8
381
14,972
VirTuaL retweeted
Season 0 points are in. 10,769,544 points have been distributed to recognize TxFlow users who contributed before Season 1 began. Thank you to everyone who believed in TxFlow from the early days and helped build it into what it is today.
122
46
69
449
69,645
Shareholders, For the last few weeks we have been building Net Forge, and this week it went from a private project to something any developer, or any AI agent, can pick up and use. Here is what that means and why we think it matters. More and more games start as a sentence typed to an AI coding agent. "Make me a co-op survivors game." "Add multiplayer to my three.js scene." The agent picks the tools, writes the code and runs it. So the engine an agent reaches for decides what a lot of people end up building with. Most game engines were made for people clicking around an editor. Agents can't do that. They work best with code they can read, a typed API they can't misuse, and a way to test what they wrote without a human playing it. Multiplayer makes this harder still, because the server and the browser have to agree on every frame. Net Forge is built for that from the ground up: - One game simulation runs the same in the browser and on the server, so multiplayer works from the first line - A three.js renderer on WebGPU, with a WebGL2 fallback - Each game's rules live in one typed file an agent can read and safely change - Playtest bots play the game for you, so an agent can check its own work - 530 CC0 models and sounds across six art styles, so nothing ships as grey boxes - Ten complete templates to start from: survivors-like co-op, arena shooter, tower defense, dungeon crawler, idle, platformer, card battler, monster collector, kart racer and party game What shipped publicly: - 19 open-source packages on npm published straight from a public repo with npm provenance - npm create netforge@latest, which turns any template into a running game in about a minute - An MCP server and a CLI setup command, so Claude, Cursor and other coding agents can drive the engine directly - Full docs at forge.netnet.capital, written so both people and AI models can read them, with guides for the questions developers actually ask - A GitHub template repo for every game, so you can start one with a single click - Playable demos of the templates on itch.io Everything public runs with play money. No wallet, no chain, no sign-up. Why this matters for NetNet: the next step is the Kit, which connects a game to its own token, an in-game store and player rewards. When it goes live, anyone who builds on Net Forge will be able to launch a game with an economy attached in one flow. Each game token will trade against wsNET, so every game that launches adds a new market built on NetNet. The open engine comes first. The more developers and agents building on it, the more games there are to launch when the Kit arrives. If you build something, show us. Issues and pull requests are open.
134
113
19
543
33,667
ICMYI: This month, Injective CEO @ericinjective met with officials from the White House, SEC and CFTC in Washington, joined by our General Counsel, Head of Policy and Head of Research. Injective has spent years building the regulatory foundation to bring tokenization and onchain finance into the U.S. financial system. That work is already translating into tangible milestones: → Injective Institutional Services is an SEC-registered transfer agent, providing regulated ownership recordkeeping services for tokenized securities. → INJ futures are listed on CFTC-regulated U.S. markets, connecting Injective to regulated financial infrastructure. → Injective is developing institutional-grade infrastructure to bring tokenized stocks, funds and real-world assets onchain. → Our legal and policy teams continue engaging directly with U.S. lawmakers and regulators to help shape the future of digital asset regulation. While much of the industry is only beginning to navigate the American regulatory landscape, $INJ has been laying the groundwork for years. The next era of finance will be built onchain, and Injective is positioning itself to help lead that transformation in America. Join the journey with us.
27
76
47
537
28,403
A new wave of Injective is on the horizon 🌊
59
92
12
689
21,403
Gm crypto friends
109
14
2
555
59,800
There is currently over $3,200,000 deposited into the NetNet Credit Desk, allowing users to borrow against their Stock Tokens. Built on @Morpho
Robinhood Stock Tokens are live on Morpho Users can now use Stock Tokens as collateral to borrow stablecoins. Any app can integrate credit markets for Stock Tokens, with Morpho as the credit network and Robinhood Chain by @RobinhoodCrypto as the tokenization infrastructure.
24
56
4
387
15,009
VirTuaL retweeted
Agents can access paid APIs, data, and digital services without directly linking each payment to their wallet. Private $USDC payments with px402. Live on Base.
13
23
88
2,630
VirTuaL retweeted
This month’s base:0x4b5d32a07b8d3ec5d6928caa30196f8dd6a7c5a9 tokenomics update 📊 Staking just hit 25.8% of total supply, worth over $1.1M at today’s price. Supply keeps shrinking: 4.37% burned forever 🔥 47.68% locked in Virtuals Protocol Stake 1,000,000 base:0x4b5d32a07b8d3ec5d6928caa30196f8dd6a7c5a9 and get $5 of free inference every day on PRXVT AI. base:0x4b5d32a07b8d3ec5d6928caa30196f8dd6a7c5a9 stays deflationary. The flywheel keeps spinning, and we keep building. This video was made with PRXVT AI Studio.
🤖 Made with AI
14
22
83
2,972
Eyes on $ZEN charts looks rdy to follow zcash
40
24
7
326
56,418
VirTuaL retweeted
ngl the @injective ecosystem is starting to intrigue me
33
13
159
5,690
VirTuaL retweeted
BREAKING: Injective signed an MoU with Korea's BDACS making KRW1, a won stablecoin with reserves at Woori Bank, the exclusive won settlement asset for its RWAs. Injective has processed more than $7.5 billion in RWA volume. @injective
2
13
134
2,548
More Soon? Yes.
24
48
3
452
17,024
Big $INJ
Injective's work to launch the very first Korean Won stablecoin markets for RWAs was just covered by @TheBlockCo and @Cointelegraph. Powered by $INJ
49
85
1
850
59,663