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Help Me to make more mods more quickly!🤖🖥️🖱️⌚️🎮
patreon.com/LGBoy
[LeigiBoy] retweeted
In case you have missed
I'll re-upload the fonts that i did or ripped from many Capcom fighting games, most of them done when i did mockups at that moment.
mediafire.com/folder/sgssd61…
[LeigiBoy] retweeted
Version 1.4 With Saturn features, HD mode, and many other features and bug fixes is out
youtube.com/watch?v=PuNIQOF0…
[LeigiBoy] retweeted
A nerd with taste known as Justin Prine is making a F-ZERO game for the Nintendo DS that will work on original hardware, and he's shared a prototype video with us to give you a taste of his work.
This looks awesome, and I'd love to see it on retro dual-screen handhelds too. 🚀 More info: retrododo.com/someone-is-wor…
On March 24, 1970, a real funeral was held in Japan following the death of the character Toru Rikiishi in Tetsuya Chiba's manga "Ashita no Joe".
[LeigiBoy] retweeted
ゲームボーイアドバンス向けのゲーム制作ツール『GBA Maker』が発売。
プログラムの記述からスプライト、マップ、音楽の制作までひとつの環境で行え、完成したゲームはGBA実機で動く.gba形式のROMとして出力できます。
retro-gamer.jp/?p=50616
[LeigiBoy] retweeted
A game for people who still want to learn how to draw
- Walk around a garden of statues and sketch them
- Real sculptures 3D scanned for accurate anatomy
- Dynamic lighting mode to practice shading
Game is Figure Drawing Garden.
[LeigiBoy] retweeted
For those wondering if the DC3 method would work on other Xbox games the answer is: kinda. While the native code is 100% identical to a regular x86 processor, the XDK version is not and it requires careful reimplementations. Here's an example with Crash TWOC:
[LeigiBoy] retweeted
I've tweaked the intro screen, especially the ornaments. Hope you like it!
And more importantly… I added hicolor mode! I'm using a lot of tricks in cutscenes with portraits to display as many colors as possible. (Don't watch the video if you want to go completely spoiler-free!)
[LeigiBoy] retweeted
Quick update on the camera, since that's the biggest selling point of this project: if it gets too close to the player due to collision testing, the player model will become semi transparent. Some similar tweaks have been applied to objects and particles becoming culled.
I've also added an option to tone down reflections by making them blurry like real reflections.
#DinoCrisis #NotYetAnotherRecomp
Bonus: a new door tracker.
-It keeps track of progress for live game and saved slots separately.
-It has some basic settings like color selectors, hide room descriptions or node shape.
-Optionally, descriptions can be manually edited through a text file, if needed.
[LeigiBoy] retweeted
Now the decomp is compatible with the Seamless HD textures pack. The new version which includes this and Saturn version will be released in the next days.
[LeigiBoy] retweeted
Long awaited xdelta3 support has arrived to Rom Patcher JS v3.5!
marcrobledo.com/RomPatcher.j…
Turns out I was hit by a projectile in the first clip because the hurtbox this move inherited from the Falcon flight barrier didn't quite align with the ground dash. I fixed it.
Here I'm using this (slower) move to destroy things while also avoiding stuff using the regular dash.
[LeigiBoy] retweeted
After a lot of testing, all major Game Boy hacks we have worked on are fully compatible with @RetroCheevos :-)
We can also confirm that Donkey Kong DX will be also fully supported day one!
[LeigiBoy] retweeted
Soft shadows apply to enemies as well and react to room lights by rotating and stretching, and removed door loading transitions since they were completely useless as the assets can load instantly.
#DinoCrisis #NotYetAnotherRecomp
[LeigiBoy] retweeted
I can has native DSR? Yes, among other things. A couple screenshots captured at x5 the base resolution.
#DinoCrisis #NotMyRegina
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