solo dev of retro roguelike immersive sim- Heark

Ohio, USA
Joined November 2021
I always just wanted to make the bright eyed boy in front of the TV screen's dreams come true, and be proud of what he could do someday. rough intro cutscene first half. #unity3d #madewithunity #gamedev #indiedev #indiegame #solodev #lowpoly #animation #screenshotsaturday
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Giant Toad; to join the menagerie of giant animals. Soon to have a grapple tongue attack and bile spitting. References: The toads from outside #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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If it ain't broke don't fix it. 馃挜 #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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A phone camera, a trip to Lowes, and a dream. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Peasant Interior Palette and Looting. Taking a break from mechanics and moved back to art and tickling the urge for kleptomania. References: (art/atmosphere)Resident Evil 4, Evil Within #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Archers and Homing projectiles. I wanted to get to spells and casting sooner but alot of other underlying mechanics like missiles needed done first leading to these References: Dark Souls(anims), Dark Souls/Halo(Proj.) #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Imperial Thaumaturge; NPC Caster. Failed monks returned home and conscripted to use their gifts for the state. References: DS2 Shrine Maiden #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Automatons and Light Stealth Mechanics. Alarm and Gunner Drones: Get seen and the scout will alert everything to you calling for backup until its destroyed. References: Bioshock(model), Sly Cooper(Stealth Mec.) #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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One whirly boi. Automaton Auto sentry. Planning on having one with bugles or a gramophone instead of an MG to patrol more populated cities or encampments to rouse these ones to action. References: Bioshock #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Finally got blob shadow projections to work after realizing they need at least 0.001 of the directional light on even in a self lit game. The new depth is nice though. References: Almost any PSX game. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Service Machine Gun, I wanted the default MG to be something else other then a Bren or a Lewis cuz i feel they're in everything lately and stumbled upon this when looking. References: FM 24/29, Hell Let Loose anims. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Machine Guns, Tank Turrets, and Gunner Troopers. Tanks finally have the sweeping side machine guns and NPC troops equipped with LMGs to stop and sweep like rambo in a burst. Also they have armor now that can be shot off. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Wall Crawling Insects. This took entirely too long for me to get right that after a couple days i just abandoned navmesh for an arcing raycast. Reference: PJ's King Kong Centipede Crawling. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Towns and Downtime. Populating villages with civilians walking around, working or talking with interactions with people, animals and the enviroment for the moments in between combats. Reference: Black Desert Online #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Does anyone else remember this? It was this and LBP2 that got me into wanting to make games.
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Gave the spiders the same AI redux as well as updating their swarm behaviors. Believe it or not these spider models have been with me since 2016 when i was learning blender. Reference: Dark Alliance/Arx Fatalis spiders. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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The smaller dragons need to eat too. Updated their AI same as the larger. They're faster, and surround prey in chaos, with roars causing panic 50% instead of 100% of the time. Reference: PJ's King Kong venatosaurus. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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Updated the dragons AI to be more independent similar to troopers as well as adding screen shake and frightful presence to the roar causing nearby humans to flee. Reference: PJ's King Kong V-Rex. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
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mostly pathfinding, target selection and target vulnerability is independent. it prioritizes the weakest and easiest first, and im running through this now to add a tail whip for surrounding opponents and fleeing at half hp. so pretty much just an animal lol. hes fun to watch.
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