Tokyo Wave Rush (@WaveGameDev) header
Tokyo Wave Rush (@WaveGameDev) profile picture

Vibrant, stylized Japan meets precision water physics. Wishlist now: https://teapawt.org/t.co/fH0HgqYoEc

Joined February 2025
Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)Photo by Tokyo Wave Rush (@WaveGameDev)
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Replying to @GamingCoopy
Planning the demo for early 2027.
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Replying to @TL_Bubby
Should I put a crashed UFO on the ocean floor?
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Replying to @cjthenorthstar
Steam first but I'd love to see it on consoles eventually.
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Replying to @NeonNightglow
I'd love to bring it to consoles. It will be on Steam first though.
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Replying to @Master_Montes
Yes, just started play testing and plan to have a demo early 2027.
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Now we can dive under those cool blue waves! #indiegame #arcaderacing
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Replying to @witters182
I'd love to see it on Switch 2 eventually.
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Replying to @algy3dg
Yes it is. Play testing is about to begin.
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First time seeing this on a #steamdeck is glorious.
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Replying to @Gemtardio3100
Games do physics calculations like this all the time, and you can run many of them on a smartphone. The engineering challenge is in the actual physical forces required and the speed at which they can be applied.
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I picked this up on Steam today, hope it lives up to its name.
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Working on a subtle rainbow for the ocean spray🌈 #indiedev #watersimulation
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Replying to @Krutofar
We could have random conditions for different courses or times of day if that's what you mean. The water simulation itself is dynamic so that's always pretty random.
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Replying to @justmetolife
It's an FFT ocean
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Replying to @MoonPieDreams
Playtesting is about to start - the first build is under Steam review now. I plan to get an actual demo out by early next year and release soon after. If interested in playtesting please join us on Discord for announcements: discord.gg/bXrYaw3Nb
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Now we can change the wave settings at runtime. #indiedev #jetski
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Replying to @BtotheA64
Absolutely, this was an early prototype that's changed a lot.
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