SpaceFX update: 2 new weapons!
• Autofire Fury 🔥
• Rainbow Blaster 🌈
Can you now score 100,000?
spacefx.webfx.dev
All of this made possible only by the amazingly performant JavaFX game engine written by @hansolo_ and the power of GWT.
#Java #JavaFX #GWT #WebFX #WebDev
JavaFX in the browser
A space game originally written by Gerrit Grunwald in Java with the JavaFX framework and then compiled into a 150Kb JS webapp by WebFX (powered by GWT) https://github.com/webfx-project/webfx
We've released a new version of SpaceFX! 🚀 A few updates to make the game even more challenging for true gamers. Check it out on our GitHub demo space 🕹
github.com/webfx-demos
We published a new version of SpaceFX!
WebFX now supports WebGL. This means that you can program a JavaFX canvas with a WebGL context in the browser.
Here is a live demo: cube.webfx.dev
#WebGL #WebFX #JavaFX
We are pleased to announce that Modality chose WebFX as its UI toolkit.
Modality is the first real-world WebFX application in development, and is driving forward the WebFX enterprise features.
More info and high resolution wireframes in our README github.com/webfx-project/web…
We added MediaView to our JavaFX Media emulation.
This means that WebFX can now display videos, as you can see on our demos page: webfx.dev/#/demos
All written in #Java and #JavaFX and running in the browser.
WebFX now supports videos!
Hey #Java and #GWT developers,
This is a #javafx application running in the browser.
WebFX compiled it into a 130kB JS webapp.
No kidding. Here is the live link: demofx.webfx.dev
More on webfx.dev
WebFX: running JavaFX in the browser
A JavaFX demo based on the DemoFX library running in the browser (no server, no plugin)

