
Solo Game Dev working on a survival horror game called: The Doorframe. Wolf/Gaming Content. 🐺 https://teapawt.org/t.co/mzJx7PMPUI 📺 #IndieDev
Joined September 2011
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I think it feels pretty replayable once you unlock all the upgrades / options, at least that’s how I felt. Random augment is kinda nice since it adds a bit of risk to the option. It is really barebones without the upgrades.
Replying to @TheGhostOfHope
Another casualty of MWII. It’s frustrating how IW gutted major and minor parts/features of the franchise with both MW2019 and MWII, and we still haven’t recovered everything to this day.
Replying to @xpertfusion3
We need Pick 10 back, or something like this. The freedom to sacrifice what you don’t want and have 6 perks was something I loved.
Unrelated, but imagine Pick 115 for Zombies? Use points for dedicated wall buy, pistol type, attachments, equipment, Extra Perk Slot wildcards etc.
People have made plenty of those points you’re looking for in the replies of your post, you just ignored all of them. This is quite pathetic.
MWZ from MWIII is PvE DMZ, and it was confirmed to be the Modern Warfare series most popular 3rd mode ever.
Isn’t Tarkov doing well with having both modes? Didn’t the dev post their PvE mode having like 50% of the playerbase a bit ago?
Replying to @xpertfusion3
If not Survival, they could at least take Ghost’s Safeguard and build off it (they’re practically the same thing). Not sure if you’ve ever played Safeguard, but you should try it at some point if you haven’t.
Replying to @CoDZAnonymous
The characters are as compelling as the writing team wants them to be. Victis and Chaos would end up the same.
Replying to @ModernWarzone
You’re off your rocker. Zombies is infinitely replayable and fun, even after the seasonal year is over. Can’t really say the same about DMZ.
Replying to @Johnblack_ops @Ramz91500599
Unrelated to the topic but you forgot Ghosts’ Safeguard mode (aka Survival mode).
I do think bare minimum you should be disallowed from having GenAI material in your store page, and make easy access for users to report any infringing pages (maybe tenured/verified users so no spamming) for re-review.
Yeah I don’t know what they can do to fix the AI slop pit problem with Steam Next Fest. They should add more filters or restrictions, but a lot of them don’t even use the disclosures to begin with, and try to hide it. It was already bad enough in the last one I participated in.
I’ve been randomly whistling the Song of Time (and more) for over 2 decades. While TP and MM are my favourite Zelda games, OOT is the game that’s had the most profound effect on me growing up. There’s nothing like it, since it is a masterpiece. I cannot wait for this remake.
Replying to @nova_935
Relics 2.0 incoming. Could work for a single playlist, maybe have a bunch unlocked by default.
Replying to @nova_935
True, it’s just in my opinion most/all BO6/7 bosses clear every previous one (except Meph). It is maybe a wild opinion to have, but the old ones are so boring to go back to now. The modern sandbox gives them more freedom for boss design (imo), makes sense cause it’s RPG like.
Replying to @nova_935
Yeah that makes sense, I just don’t think Treyarch has the resources to support it anymore, especially for things drastically different. That’s why I’m so focused on mostly a singular balanced experience with slight alterations / variations.
Replying to @nova_935
Eh, I disagree a bit, especially in cursed. I know you *can* do it, but it’s not as fun imo. A big thing carrying it is also augments. I truly think it will be a regression, and I almost want them to do it just so I can see how it turns out.
Replying to @nova_935
I don’t think many people played those in BO4 though? I know I personally avoided them completely as it’s not the intended experience. I guess having the options is fine, but then the complaints would start rolling in, especially in this current age. Imagine BO4 coming out today.
Replying to @WerewolfGD @nova_935
Only thing I’m iffy on is the player health system. I truly believe we will never get boss fights as good as BO6/7 if we don’t have increase health + damage mitigation, or an iframe dodge instead. That aspect feels like regression to me, although damage scaling itself needs to go