The official twitter feed of WhyNot Games

Bengaluru, India
Joined December 2011
The Quiet Sleep is out now in early access on Steam. store.steampowered.com/app/7…
Here's the first video of the new story for The Quiet Sleep. youtu.be/1zXkPNtmiK0
Niantic has everybody playing Poke Go, but we don't think it does justice to all of the nostalgia.#PokemonGO xitter.cf/murthynikhil/status/76…
On Pokemon Go and how nostalgia for Pokemon: Red Version helped and hurt my experience with the game. whynotgames.in/blog/pokego/n…
Check out our updates on the first batch of our playtests. whynotgames.in/blog/city/pla…
That concludes the first batch of our play-tests. Back to work now!
We have our first play-tester coming in today…Will keep you posted on the results
All right, our demo is out and we are rolling out play tests this week...here is what's in store....
Alright! After much silence and work, the demo for our first game goes live tomorrow. Looking forward to a bunch of play tests and tweaks!
Fleshed out a feature that makes the game more playable... whynotgames.in/blog/city/pla…
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Elevator Pitch is now online, although very raw, and not to be played unless you have already tried Paths May Vary. whynotgames.in/elevatorpitch
I updated Paths May Vary on all of the platforms. Right now, I am working on putting Elevator Pitch online as well.
Reworked the input system to be less discrete. No more 15 items all appearing at once.
More event binding clean-ups. Good fun.
Exam time is a good time to make those small improvements to the game engine that I have been wanting to.
Finished off the conversations for the tree and the snowman of March. Spring is still left, but I think I need to redesign the core itself.
Updated everything. Small feedback-related changes. All cosmetic. Gears are obvious now, and there is no spill bar. apps.facebook.com/pathsmayva…
Finished removing the yellow line. Now, spills disappear over time. Next, showing how the gears work.