While playing Zelda: OoT, I noticed a few details that really caught my eye, and they're seriously impressive!
I spotted this one completely by chance: when Link walks down stairs, he looks down at his footing so he doesn't trip, and when he walks up stairs, he looks up ahead!
Like in BotW, you can cut the grass, and the way it breaks apart and sends leaves fluttering down is really cool. Even better, when Link swings his weapon and stirs up a gust of wind, the leaves lying on the ground react to it.
Maybe other games already had all of this and I just never noticed. Still, OoT is already so polished overall, and the fact that it also includes tiny details like these is really impressive!
もう品切れで草
楽器の「時のオカリナ」は、Nintendo TOKYO/OSAKA/KYOTO/FUKUOKAやNintendo Storeで本日発売。『ゼルダの伝説 時のオカリナ』の音声認識に対応しており、 Switch 2 のマイクに向かって楽器でメロディを演奏すると、ゲーム内のリンクも連動して奏でてくれます。
#時のオカリナ
store-jp.nintendo.com/item/g…
やぶっけ retweeted
楽器の「時のオカリナ」は、Nintendo TOKYO/OSAKA/KYOTO/FUKUOKAやNintendo Storeで本日発売。『ゼルダの伝説 時のオカリナ』の音声認識に対応しており、 Switch 2 のマイクに向かって楽器でメロディを演奏すると、ゲーム内のリンクも連動して奏でてくれます。
#時のオカリナ
store-jp.nintendo.com/item/g…












