The devlogs are back soon!
I past two months building installations and events, soaking up real human contact and people outside my world. All of it feeds the creation, and the project we're building. Coming back gentle, open and full of light. Can't wait to share what's next!🌻
ΛMOHSˡᴵᵛᵉ retweeted
Watch out for the Goblins. Warrior goblins. Archer goblins. No two of them look the same. They have little ears. 👺 Devlog 8. #gamedev #indiegame #devlog
ΛMOHSˡᴵᵛᵉ retweeted
Every class has its own look now. Builders in blue. Lumberjacks in red. Archers in green. Warriors in orange. Low pixel ratio. Readability is everything. Devlog 7. 🎨 #gamedev #indiegame #devlog
Smoke effect inspired by the amazing work of @johanpeitz (xitter.cf/johanpeitz/status/2040…). Now the boi can finally have a peaceful night :> #gamedev #indiedev #unity3d
ΛMOHSˡᴵᵛᵉ retweeted
These villagers have passions. Their favorite is fighting. We're not planning to fix that. #gamedev #indiegame #gameai
ΛMOHSˡᴵᵛᵉ retweeted
Villagers used to be blind.
Step 1 of building a real AI: perception.
Step 2: navigation.
Step 3: decisions.
We're at step 1.
#gamedev #indiegame #gameai










