Game dev @Amanita_design & @CircusAtos. Working on Machinarium 2. Creator of Pilgrims, Little Mouse’s Encyclopedia, Under Leaves. Teaching @HerniDesign

Praha
Joined January 2011
Yes it’s true, we are working on it!
Seventeen years later… The time has come for Machinarium 2 🦾🔧 Wishlist NOW on Steam.
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The audacity to feed Machinarium assets to AI, make AI slop animations, and call it a love letter… Love letters are supposed to be handwritten. This looks disgusting and has nothing to do with us or our craft.
This quoted post is unavailable.
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A 14-year-old asked me during a school talk about my work: “Sorry, can I ask, do you have a wife and kids? And they’re okay with this?” #gamedev 🙃
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This is my train commute office. One day, I'd love to develop a game entirely on train rides. 🕹️🤖2️⃣🚂
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Machinarium 2 has already passed 100k wishlists on Steam, wow! Why didn't you tell us earlier that you wanted a sequel? :D
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It was "Project B". @JakubAmanita quickly drew this icon, and we stared at it for several years.
Replying to @abukac
What's the code name?
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Now that the project is no longer secret, I could finally spend a few hours renaming the projects, repository and all associated files from our code name to Machinarium 2. I actually enjoyed what would normally be boring work.
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After 17 years, we wondered if anyone would still care. You do, and we didn’t expect such a warm response. It confirms we’re on the right track. Thank you all, we’ll do our best not to disappoint you!
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Exactly 7 years ago we released Pilgrims. And tomorrow, we will show what’s next!
We are revealing ▒▓█▒░▓█▒ at the Triple-i Initiative showcase this Thursday, come watch and be the first to see it! October 8th, 6pm CEST / 9am PT.
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We are revealing ▒▓█▒░▓█▒ at the Triple-i Initiative showcase this Thursday, come watch and be the first to see it! October 8th, 6pm CEST / 9am PT.
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👀
We've been working on something new… Find out what it is at The Triple-i Initiative showcase, October 8th. YouTube, Twitch or Steam! @iii_initiative #iiishowcase
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📣 Announcing the Point-and-Click Showcase 🎉 Together @Amanita_Design and @rustylakecom are hosting a showcase packed with new game trailers, a dedicated Steam sale, and much more to be revealed. 👀 🔗 Apply NOW: forms.gle/z6e1QQFP9xwTKekR8 Follow us for future updates! 🖱️
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Michal Berlinger retweeted
This is deeply emotional for us.🥹 Scarlet Deer Inn, our dark medieval folk tale with physical embroidery, is OUT NOW on Steam! Thank you so much to everyone who has supported us on this journey. Retweets are hugely appreciated! ❤️
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Playtests are the key, you all know it. Each of our playtests currently adds 30 tasks. Mostly not because the game is broken, but because we know we can do better and more polished. We've been working on this game for a while now, so we want to make sure it's a blast to play.
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Přijďte si udělat vlastní názor na aktuální studentskou tvorbu 👇
🕹️🎓 Po roce opět prezentace klauzurních a absolventských her ve středu 24.6. od 18:30 v kině Kavalírka. Budete mít možnost si všechny hry zahrát a probrat s autory nebo s kamarády u piva na zahrádce
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Personal observation: students applying for game dev programs barely mention Unity anymore. It's Godot or Unreal. Five years ago it was the opposite.
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📢 Announcement!✨ Scarlet Deer Inn, our dark medieval folk tale with physical embroidery, releases July 21! Retweets appreciated. Thank you! ❤️
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Love this review of Phonopolis!
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Phonopolis is out NOW on Steam, GOG, and Epic Games Store 📣 We hope you have fun playing with the cardboard city!
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