amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim) header
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code "AMIKYU" for 10USD off @G_Wolves small dot enjoyer

Sydney, New South Wales
Joined February 2021
Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)Photo by amikyu πŸ‡ΊπŸ‡ΈπŸ‡­πŸ‡° (@amicat_Aim)
Kovaaks featuring DLSS 5 Neural Rendering with Nvidia RTX series hardware accelerated path tracing in 4K
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The XA25 and @tekkusai's Kunai will be the first mouse to feature SensorLock, our jointly developed technology that synchronizes sensor frame capture with USB polls to eliminate micro-stutters and minimize latency, inside the mouse. Here's our full blog article: xbabtech.com/blog/sensorlock… In this article, we also go in-depth on a long-standing mystery: what Motion Sync actually does. tldr: It's far more than synchronizing SPI, which many have been led to believe. Motion Sync is an algorithm that buffers and smears out data temporally, in order to eliminate micro-stutters at the cost of a polling interval's worth of extra latency. Source: PixArt's patent US11385069B2. Unlike Motion Sync, Frame Sync removes micro-stutters without a latency penalty. But it requires sensor hardware that's currently exclusive to Razer. SensorLock is our technique to do the same, on sensors such as the PAW3950 and PAW3955. In our video in October, we shared preliminary numbers on how SensorLock compares to Frame Sync in latency. Here are the latest numbers we've measured for the time between the sensor capturing a frame and the corresponding USB poll+response. Viper V4 Pro, Frame Sync (wireless 8k): 285 ΞΌs Kunai, SensorLock (wireless 8k): 80 ΞΌs Viper V4 Pro, Frame Sync (wired 8k): 205 ΞΌs XA25, SensorLock (wired 8k): 37 ΞΌs Physical latency measurements, such as @Tw1tterIsGood's, would be about 62.5 ΞΌs higher than these values. On the XA25, SensorLock is still being tested and optimized. Our first priority is to produce and ship the remaining ~200 units to our customers by the end of the month. The SensorLock firmware update will be finalized soon after.
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A developer has created a script that emails Sam Altman daily updates about how much RAM he's not using It was made in response to the OpenAI CEO saying that keeping the world's limited supply of RAM largely unused in personal computers was "quite terrible"
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We're giving away a Hogwarts Legacy custom wrapped NVIDIA GeForce RTX 5090 to celebrate its official release with DLSS 5 πŸͺ„ To enter: 🟒 Share this post 🟒 Comment #RTXON Terms and Conditions: nvidia.com/en-us/geforce/con…
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A free Steam game has been released where you unbox an NVIDIA GeForce 8800 GTX in 2026 You’ll need at least an RTX 4070 to run the game properly, which was made to celebrate the graphics card’s 20th anniversary
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Air Pure Revosect - 912.81 Transcendent #1
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A mobile comparison test On the left is the current Discord Android client, and on the right is the new version we’re developing in Rust
We didn't forget about mobile, especially Android. Inspired by React Native, it drives the OS-native view layer through the same Rust codebase as the new desktop app. I think it might be the most responsive app on my phone now?
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we just hit 10k aimers on kova, still can't believe it. thank you all 🫢
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New Windows 11 updates are MASSIVE - 25% less RAM usage on boot up - 30% less RAM usage on heavy stress tasks We’re reaching the optimization era 🀩
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The new Discord client using less RAM is just part of the story. Clicking around feels instant, I can't go back. Check out the boot time.
We've been early adopters of Rust since 2018 and a lot of our infra, voice tech, and even some of the current client is already Rust, the holy grail was getting the whole client there. That means Electron goes away, and so does React Native, mobile keeps native UI but shares app code with desktop via Rust. We hope to get it into testing with users soonβ„’. (And it's not Tauri, it's GPUI, so good guess everyone.) Alright, back to staring at the WoW Forever login screen.
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Holy I can buy the games I want again
Valve has changed how to verify your age for Australian Steam users. Instead of requiring a credit card, there is a new option now: - Automatic Age Verification: "your account age verified if it is at least nine years old and has had a consistent email address or billing info."
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Discord is rebuilding its apps from scratch in Rust! Discord CTO Stanislav Vishnevskiy confirmed they are ditching Electron and React Native. The new client is fully written in Rust and uses GPUI for rendering. Early preview show massive performance gains: - RAM usage dropped to ~290 MB (down from ~2 GB) - Single, lightweight process instead of endless Chromium helpers
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m0narcS & hizku - Evasive Switching Benchmarks out now! (Link is in the replies!) This project is very special to me, originally being one of the first subcategories I had excelled in early on. I hope this finds it's way to players who love this skill as much as I do <3
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We settled an FPS debate with actual data πŸ‘€ Does a lighter mouse help your aim? We looked at 9,067 players who switched mice. The lighter crowd (35-64g) tended to improve most over a week. But it’s not a clean β€œlighter wins”, there were surprises πŸ‘‡
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